mirror of
https://github.com/RGBCube/serenity
synced 2025-05-20 18:15:07 +00:00
Everywhere: Replace dbgln<flag>(...) with dbgln_if(flag, ...)
Replacement made by `find Kernel Userland -name '*.h' -o -name '*.cpp' | sed -i -Ee 's/dbgln\b<(\w+)>\(/dbgln_if(\1, /g'`
This commit is contained in:
parent
1f8a633cc7
commit
09a43969ba
95 changed files with 427 additions and 425 deletions
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@ -389,7 +389,7 @@ void Thread::finalize()
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{
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ScopedSpinLock lock(g_scheduler_lock);
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dbgln<THREAD_DEBUG>("Finalizing thread {}", *this);
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dbgln_if(THREAD_DEBUG, "Finalizing thread {}", *this);
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set_state(Thread::State::Dead);
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m_join_condition.thread_finalizing();
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}
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@ -488,7 +488,7 @@ void Thread::send_signal(u8 signal, [[maybe_unused]] Process* sender)
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// FIXME: Figure out what to do for masked signals. Should we also ignore them here?
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if (should_ignore_signal(signal)) {
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dbgln<SIGNAL_DEBUG>("Signal {} was ignored by {}", signal, process());
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dbgln_if(SIGNAL_DEBUG, "Signal {} was ignored by {}", signal, process());
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return;
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}
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@ -505,12 +505,12 @@ void Thread::send_signal(u8 signal, [[maybe_unused]] Process* sender)
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if (m_state == Stopped) {
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ScopedSpinLock lock(m_lock);
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if (pending_signals_for_state()) {
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dbgln<SIGNAL_DEBUG>("Signal: Resuming stopped {} to deliver signal {}", *this, signal);
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dbgln_if(SIGNAL_DEBUG, "Signal: Resuming stopped {} to deliver signal {}", *this, signal);
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resume_from_stopped();
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}
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} else {
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ScopedSpinLock block_lock(m_block_lock);
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dbgln<SIGNAL_DEBUG>("Signal: Unblocking {} to deliver signal {}", *this, signal);
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dbgln_if(SIGNAL_DEBUG, "Signal: Unblocking {} to deliver signal {}", *this, signal);
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unblock(signal);
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}
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}
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@ -724,7 +724,7 @@ DispatchSignalResult Thread::dispatch_signal(u8 signal)
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auto& process = this->process();
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auto tracer = process.tracer();
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if (signal == SIGSTOP || (tracer && default_signal_action(signal) == DefaultSignalAction::DumpCore)) {
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dbgln<SIGNAL_DEBUG>("signal: signal {} sopping thread {}", signal, *this);
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dbgln_if(SIGNAL_DEBUG, "signal: signal {} sopping thread {}", signal, *this);
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set_state(State::Stopped, signal);
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return DispatchSignalResult::Yield;
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}
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@ -894,13 +894,13 @@ void Thread::set_state(State new_state, u8 stop_signal)
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if (previous_state == Invalid) {
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// If we were *just* created, we may have already pending signals
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if (has_unmasked_pending_signals()) {
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dbgln<THREAD_DEBUG>("Dispatch pending signals to new thread {}", *this);
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dbgln_if(THREAD_DEBUG, "Dispatch pending signals to new thread {}", *this);
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dispatch_one_pending_signal();
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}
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}
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m_state = new_state;
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dbgln<THREAD_DEBUG>("Set thread {} state to {}", *this, state_string());
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dbgln_if(THREAD_DEBUG, "Set thread {} state to {}", *this, state_string());
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}
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if (previous_state == Runnable) {
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@ -912,7 +912,7 @@ void Thread::set_state(State new_state, u8 stop_signal)
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process.for_each_thread([&](auto& thread) {
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if (&thread == this || !thread.is_stopped())
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return IterationDecision::Continue;
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dbgln<THREAD_DEBUG>("Resuming peer thread {}", thread);
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dbgln_if(THREAD_DEBUG, "Resuming peer thread {}", thread);
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thread.resume_from_stopped();
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return IterationDecision::Continue;
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});
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@ -931,7 +931,7 @@ void Thread::set_state(State new_state, u8 stop_signal)
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process.for_each_thread([&](auto& thread) {
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if (&thread == this || thread.is_stopped())
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return IterationDecision::Continue;
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dbgln<THREAD_DEBUG>("Stopping peer thread {}", thread);
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dbgln_if(THREAD_DEBUG, "Stopping peer thread {}", thread);
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thread.set_state(Stopped, stop_signal);
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return IterationDecision::Continue;
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});
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