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Kernel: Mark Console::{hide,show}_cursor methods protected

Only the Console code in the Graphics directory should be able to call
on these methods. The set_cursor method stays public as VirtualConsole
uses that method to change the cursor position.
This commit is contained in:
Liav A 2022-09-20 22:44:48 +03:00 committed by Linus Groh
parent a40f289ee5
commit 0a5416a87a
3 changed files with 9 additions and 6 deletions

View file

@ -24,8 +24,6 @@ public:
virtual bool has_hardware_cursor() const override { return false; }
virtual void set_cursor(size_t x, size_t y) override;
virtual void hide_cursor() override;
virtual void show_cursor() override;
virtual void clear(size_t x, size_t y, size_t length) override;
virtual void write(size_t x, size_t y, char ch, Color background, Color foreground, bool critical = false) override;
@ -38,6 +36,9 @@ public:
virtual void set_resolution(size_t width, size_t height, size_t pitch) = 0;
protected:
virtual void hide_cursor() override;
virtual void show_cursor() override;
GenericFramebufferConsoleImpl(size_t width, size_t height, size_t pitch)
: Console(width, height)
, m_pitch(pitch)