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WindowServer+LibGUI: Make window creation asynchronous :^)

Let clients manage their own window ID's. If you try to create a new
window with an existing ID, WindowServer will simply disconnect you
for misbehaving.

This removes the need for window creation to be synchronous, which
means that most GUI applications can now batch their entire GUI
initialization sequence without having to block waiting for responses.
This commit is contained in:
Andreas Kling 2021-06-12 11:55:13 +02:00
parent 77c2db4183
commit 0a98964600
4 changed files with 17 additions and 10 deletions

View file

@ -26,6 +26,7 @@ endpoint WindowServer
update_menu_item(i32 menu_id, i32 identifier, i32 submenu_id, [UTF8] String text, bool enabled, bool checkable, bool checked, bool is_default, [UTF8] String shortcut) =|
create_window(
i32 window_id,
Gfx::IntRect rect,
bool auto_position,
bool has_alpha_channel,
@ -43,7 +44,7 @@ endpoint WindowServer
Optional<Gfx::IntSize> resize_aspect_ratio,
i32 type,
[UTF8] String title,
i32 parent_window_id) => (i32 window_id)
i32 parent_window_id) =|
destroy_window(i32 window_id) => (Vector<i32> destroyed_window_ids)