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LibGfx: Move TTF::Rasterizer to its own files

The custom TTF path rasterizer is actually generic enough for it to be
used for other fonts. To make this more clear, it now lives on its own
in the "Font" directory.
This commit is contained in:
Julian Offenhäuser 2022-11-17 23:14:24 +01:00 committed by Andreas Kling
parent d444724d24
commit 0b6299849e
5 changed files with 179 additions and 151 deletions

View file

@ -0,0 +1,144 @@
/*
* Copyright (c) 2020, Srimanta Barua <srimanta.barua1@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibGfx/Font/PathRasterizer.h>
namespace Gfx {
PathRasterizer::PathRasterizer(Gfx::IntSize size)
: m_size(size)
{
m_data.resize(m_size.width() * m_size.height());
for (int i = 0; i < m_size.width() * m_size.height(); i++) {
m_data[i] = 0.0f;
}
}
void PathRasterizer::draw_path(Gfx::Path& path)
{
for (auto& line : path.split_lines()) {
draw_line(line.from, line.to);
}
}
RefPtr<Gfx::Bitmap> PathRasterizer::accumulate()
{
auto bitmap_or_error = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, m_size);
if (bitmap_or_error.is_error())
return {};
auto bitmap = bitmap_or_error.release_value_but_fixme_should_propagate_errors();
Color base_color = Color::from_rgb(0xffffff);
for (int y = 0; y < m_size.height(); y++) {
float accumulator = 0.0;
for (int x = 0; x < m_size.width(); x++) {
accumulator += m_data[y * m_size.width() + x];
float value = accumulator;
if (value < 0.0f) {
value = -value;
}
if (value > 1.0f) {
value = 1.0;
}
u8 alpha = value * 255.0f;
bitmap->set_pixel(x, y, base_color.with_alpha(alpha));
}
}
return bitmap;
}
void PathRasterizer::draw_line(Gfx::FloatPoint p0, Gfx::FloatPoint p1)
{
// FIXME: Shift x and y according to dy/dx
if (p0.x() < 0.0f) {
p0.set_x(roundf(p0.x()));
}
if (p0.y() < 0.0f) {
p0.set_y(roundf(p0.y()));
}
if (p1.x() < 0.0f) {
p1.set_x(roundf(p1.x()));
}
if (p1.y() < 0.0f) {
p1.set_y(roundf(p1.y()));
}
if (!(p0.x() >= 0.0f && p0.y() >= 0.0f && p0.x() <= m_size.width() && p0.y() <= m_size.height())) {
dbgln("!P0({},{})", p0.x(), p0.y());
return;
}
if (!(p1.x() >= 0.0f && p1.y() >= 0.0f && p1.x() <= m_size.width() && p1.y() <= m_size.height())) {
dbgln("!P1({},{})", p1.x(), p1.y());
return;
}
VERIFY(p0.x() >= 0.0f && p0.y() >= 0.0f && p0.x() <= m_size.width() && p0.y() <= m_size.height());
VERIFY(p1.x() >= 0.0f && p1.y() >= 0.0f && p1.x() <= m_size.width() && p1.y() <= m_size.height());
// If we're on the same Y, there's no need to draw
if (p0.y() == p1.y()) {
return;
}
float direction = -1.0;
if (p1.y() < p0.y()) {
direction = 1.0;
auto tmp = p0;
p0 = p1;
p1 = tmp;
}
float dxdy = (p1.x() - p0.x()) / (p1.y() - p0.y());
u32 y0 = floorf(p0.y());
u32 y1 = ceilf(p1.y());
float x_cur = p0.x();
for (u32 y = y0; y < y1; y++) {
u32 line_offset = m_size.width() * y;
float dy = min(y + 1.0f, p1.y()) - max((float)y, p0.y());
float directed_dy = dy * direction;
float x_next = x_cur + dy * dxdy;
if (x_next < 0.0f) {
x_next = 0.0f;
}
float x0 = x_cur;
float x1 = x_next;
if (x1 < x0) {
x1 = x_cur;
x0 = x_next;
}
float x0_floor = floorf(x0);
float x1_ceil = ceilf(x1);
u32 x0i = x0_floor;
if (x1_ceil <= x0_floor + 1.0f) {
// If x0 and x1 are within the same pixel, then area to the right is (1 - (mid(x0, x1) - x0_floor)) * dy
float area = ((x0 + x1) * 0.5f) - x0_floor;
m_data[line_offset + x0i] += directed_dy * (1.0f - area);
m_data[line_offset + x0i + 1] += directed_dy * area;
} else {
float dydx = 1.0f / dxdy;
if (dydx < 0)
dydx = -dydx;
float x0_right = 1.0f - (x0 - x0_floor);
u32 x1_floor_i = floorf(x1);
float area_upto_here = 0.5f * x0_right * x0_right * dydx;
m_data[line_offset + x0i] += direction * area_upto_here;
for (u32 x = x0i + 1; x < x1_floor_i; x++) {
m_data[line_offset + x] += direction * dydx;
area_upto_here += dydx;
}
float remaining_area = (dy - area_upto_here);
m_data[line_offset + x1_floor_i] += direction * remaining_area;
}
x_cur = x_next;
}
}
}