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Services: Use default constructors/destructors
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules "The compiler is more likely to get the default semantics right and you cannot implement these functions better than the compiler."
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80 changed files with 50 additions and 202 deletions
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@ -19,10 +19,6 @@ ConnectionFromClient::ConnectionFromClient(NonnullOwnPtr<Core::Stream::LocalSock
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s_connections.set(client_id, *this);
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}
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ConnectionFromClient::~ConnectionFromClient()
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{
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}
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void ConnectionFromClient::die()
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{
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s_connections.remove(client_id());
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@ -18,7 +18,7 @@ namespace NotificationServer {
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class ConnectionFromClient final : public IPC::ConnectionFromClient<NotificationClientEndpoint, NotificationServerEndpoint> {
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C_OBJECT(ConnectionFromClient)
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public:
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~ConnectionFromClient() override;
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~ConnectionFromClient() override = default;
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virtual void die() override;
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@ -98,10 +98,6 @@ NotificationWindow::NotificationWindow(i32 client_id, const String& text, const
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};
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}
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NotificationWindow::~NotificationWindow()
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{
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}
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RefPtr<NotificationWindow> NotificationWindow::get_window_by_id(i32 id)
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{
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auto window = s_windows.get(id);
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@ -15,7 +15,7 @@ class NotificationWindow final : public GUI::Window {
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C_OBJECT(NotificationWindow);
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public:
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virtual ~NotificationWindow() override;
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virtual ~NotificationWindow() override = default;
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void set_original_rect(Gfx::IntRect original_rect) { m_original_rect = original_rect; };
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void set_text(const String&);
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