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LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)
Rip that bandaid off! This does the following, in one big, awkward jump: - Replace all uses of `set_main_widget<Foo>()` with the `try` version. - Remove `set_main_widget<Foo>()`. - Rename the `try` version to just be `set_main_widget` because it's now the only one. The majority of places that call `set_main_widget<Foo>()` are inside constructors, so this unfortunately gives us a big batch of new `release_value_but_fixme_should_propagate_errors()` calls.
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121 changed files with 441 additions and 449 deletions
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@ -14,7 +14,7 @@ KeymapStatusWindow::KeymapStatusWindow()
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{
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set_window_type(GUI::WindowType::Applet);
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set_has_alpha_channel(true);
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m_status_widget = &set_main_widget<KeymapStatusWidget>();
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m_status_widget = set_main_widget<KeymapStatusWidget>().release_value_but_fixme_should_propagate_errors();
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auto current_keymap = MUST(Keyboard::CharacterMap::fetch_system_map());
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auto current_keymap_name = current_keymap.character_map_name();
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