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LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)
Rip that bandaid off! This does the following, in one big, awkward jump: - Replace all uses of `set_main_widget<Foo>()` with the `try` version. - Remove `set_main_widget<Foo>()`. - Rename the `try` version to just be `set_main_widget` because it's now the only one. The majority of places that call `set_main_widget<Foo>()` are inside constructors, so this unfortunately gives us a big batch of new `release_value_but_fixme_should_propagate_errors()` calls.
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121 changed files with 441 additions and 449 deletions
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@ -165,14 +165,14 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
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Assistant::AppState app_state;
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Assistant::Database db { app_state };
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auto& container = window->set_main_widget<GUI::Frame>();
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container.set_fill_with_background_color(true);
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container.set_frame_shape(Gfx::FrameShape::Window);
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auto& layout = container.set_layout<GUI::VerticalBoxLayout>();
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auto container = TRY(window->set_main_widget<GUI::Frame>());
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container->set_fill_with_background_color(true);
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container->set_frame_shape(Gfx::FrameShape::Window);
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auto& layout = container->set_layout<GUI::VerticalBoxLayout>();
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layout.set_margins({ 8 });
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auto& text_box = container.add<GUI::TextBox>();
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auto& results_container = container.add<GUI::Widget>();
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auto& text_box = container->add<GUI::TextBox>();
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auto& results_container = container->add<GUI::Widget>();
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auto& results_layout = results_container.set_layout<GUI::VerticalBoxLayout>();
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auto mark_selected_item = [&]() {
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