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LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)
Rip that bandaid off! This does the following, in one big, awkward jump: - Replace all uses of `set_main_widget<Foo>()` with the `try` version. - Remove `set_main_widget<Foo>()`. - Rename the `try` version to just be `set_main_widget` because it's now the only one. The majority of places that call `set_main_widget<Foo>()` are inside constructors, so this unfortunately gives us a big batch of new `release_value_but_fixme_should_propagate_errors()` calls.
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parent
d223477bc6
commit
0c24522635
121 changed files with 441 additions and 449 deletions
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@ -39,18 +39,18 @@ RoundingDialog::RoundingDialog(GUI::Window* parent_window, StringView title)
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set_resizable(false);
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set_title(title);
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auto& main_widget = set_main_widget<GUI::Widget>();
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auto main_widget = set_main_widget<GUI::Widget>().release_value_but_fixme_should_propagate_errors();
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main_widget.set_fill_with_background_color(true);
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main_widget.set_layout<GUI::VerticalBoxLayout>();
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main_widget->set_fill_with_background_color(true);
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main_widget->set_layout<GUI::VerticalBoxLayout>();
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m_rounding_spinbox = GUI::SpinBox::construct();
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m_buttons_container = GUI::Widget::construct();
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m_ok_button = GUI::DialogButton::construct("OK");
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m_cancel_button = GUI::DialogButton::construct("Cancel");
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main_widget.add_child(*m_rounding_spinbox);
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main_widget.add_child(*m_buttons_container);
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main_widget->add_child(*m_rounding_spinbox);
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main_widget->add_child(*m_buttons_container);
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m_buttons_container->set_layout<GUI::HorizontalBoxLayout>();
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m_buttons_container->layout()->add_spacer();
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@ -35,7 +35,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
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window->set_resizable(false);
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window->resize(250, 215);
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auto widget = TRY(window->try_set_main_widget<CalculatorWidget>());
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auto widget = TRY(window->set_main_widget<CalculatorWidget>());
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window->set_icon(app_icon.bitmap_for_size(16));
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