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LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)

Rip that bandaid off!

This does the following, in one big, awkward jump:
- Replace all uses of `set_main_widget<Foo>()` with the `try` version.
- Remove `set_main_widget<Foo>()`.
- Rename the `try` version to just be `set_main_widget` because it's now
  the only one.

The majority of places that call `set_main_widget<Foo>()` are inside
constructors, so this unfortunately gives us a big batch of new
`release_value_but_fixme_should_propagate_errors()` calls.
This commit is contained in:
Sam Atkins 2023-01-06 16:48:37 +00:00 committed by Andrew Kaster
parent d223477bc6
commit 0c24522635
121 changed files with 441 additions and 449 deletions

View file

@ -39,18 +39,18 @@ RoundingDialog::RoundingDialog(GUI::Window* parent_window, StringView title)
set_resizable(false);
set_title(title);
auto& main_widget = set_main_widget<GUI::Widget>();
auto main_widget = set_main_widget<GUI::Widget>().release_value_but_fixme_should_propagate_errors();
main_widget.set_fill_with_background_color(true);
main_widget.set_layout<GUI::VerticalBoxLayout>();
main_widget->set_fill_with_background_color(true);
main_widget->set_layout<GUI::VerticalBoxLayout>();
m_rounding_spinbox = GUI::SpinBox::construct();
m_buttons_container = GUI::Widget::construct();
m_ok_button = GUI::DialogButton::construct("OK");
m_cancel_button = GUI::DialogButton::construct("Cancel");
main_widget.add_child(*m_rounding_spinbox);
main_widget.add_child(*m_buttons_container);
main_widget->add_child(*m_rounding_spinbox);
main_widget->add_child(*m_buttons_container);
m_buttons_container->set_layout<GUI::HorizontalBoxLayout>();
m_buttons_container->layout()->add_spacer();