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LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)
Rip that bandaid off! This does the following, in one big, awkward jump: - Replace all uses of `set_main_widget<Foo>()` with the `try` version. - Remove `set_main_widget<Foo>()`. - Rename the `try` version to just be `set_main_widget` because it's now the only one. The majority of places that call `set_main_widget<Foo>()` are inside constructors, so this unfortunately gives us a big batch of new `release_value_but_fixme_should_propagate_errors()` calls.
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d223477bc6
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0c24522635
121 changed files with 441 additions and 449 deletions
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@ -31,18 +31,18 @@ PropertiesWindow::PropertiesWindow(DeprecatedString const& path, bool disable_re
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{
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auto lexical_path = LexicalPath(path);
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auto& main_widget = set_main_widget<GUI::Widget>();
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main_widget.set_layout<GUI::VerticalBoxLayout>();
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main_widget.layout()->set_spacing(6);
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main_widget.layout()->set_margins(4);
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main_widget.set_fill_with_background_color(true);
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auto main_widget = set_main_widget<GUI::Widget>().release_value_but_fixme_should_propagate_errors();
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main_widget->set_layout<GUI::VerticalBoxLayout>();
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main_widget->layout()->set_spacing(6);
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main_widget->layout()->set_margins(4);
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main_widget->set_fill_with_background_color(true);
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set_rect({ 0, 0, 360, 420 });
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set_resizable(false);
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set_icon(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/properties.png"sv).release_value_but_fixme_should_propagate_errors());
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auto& tab_widget = main_widget.add<GUI::TabWidget>();
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auto& tab_widget = main_widget->add<GUI::TabWidget>();
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auto& general_tab = tab_widget.add_tab<GUI::Widget>("General");
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general_tab.load_from_gml(properties_window_general_tab_gml);
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@ -142,7 +142,7 @@ PropertiesWindow::PropertiesWindow(DeprecatedString const& path, bool disable_re
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auto others_execute = general_tab.find_descendant_of_type_named<GUI::CheckBox>("others_execute");
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setup_permission_checkboxes(*others_read, *others_write, *others_execute, { S_IROTH, S_IWOTH, S_IXOTH }, m_mode);
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auto& button_widget = main_widget.add<GUI::Widget>();
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auto& button_widget = main_widget->add<GUI::Widget>();
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button_widget.set_layout<GUI::HorizontalBoxLayout>();
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button_widget.set_fixed_height(22);
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button_widget.layout()->set_spacing(5);
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