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LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)

Rip that bandaid off!

This does the following, in one big, awkward jump:
- Replace all uses of `set_main_widget<Foo>()` with the `try` version.
- Remove `set_main_widget<Foo>()`.
- Rename the `try` version to just be `set_main_widget` because it's now
  the only one.

The majority of places that call `set_main_widget<Foo>()` are inside
constructors, so this unfortunately gives us a big batch of new
`release_value_but_fixme_should_propagate_errors()` calls.
This commit is contained in:
Sam Atkins 2023-01-06 16:48:37 +00:00 committed by Andrew Kaster
parent d223477bc6
commit 0c24522635
121 changed files with 441 additions and 449 deletions

View file

@ -25,16 +25,16 @@ GameSizeDialog::GameSizeDialog(GUI::Window* parent, size_t board_size, size_t ta
set_icon(parent->icon());
set_resizable(false);
auto& main_widget = set_main_widget<GUI::Widget>();
if (!main_widget.load_from_gml(game_size_dialog_gml))
auto main_widget = set_main_widget<GUI::Widget>().release_value_but_fixme_should_propagate_errors();
if (!main_widget->load_from_gml(game_size_dialog_gml))
VERIFY_NOT_REACHED();
auto board_size_spinbox = main_widget.find_descendant_of_type_named<GUI::SpinBox>("board_size_spinbox");
auto board_size_spinbox = main_widget->find_descendant_of_type_named<GUI::SpinBox>("board_size_spinbox");
board_size_spinbox->set_value(m_board_size);
auto tile_value_label = main_widget.find_descendant_of_type_named<GUI::Label>("tile_value_label");
auto tile_value_label = main_widget->find_descendant_of_type_named<GUI::Label>("tile_value_label");
tile_value_label->set_text(DeprecatedString::number(target_tile()));
auto target_spinbox = main_widget.find_descendant_of_type_named<GUI::SpinBox>("target_spinbox");
auto target_spinbox = main_widget->find_descendant_of_type_named<GUI::SpinBox>("target_spinbox");
target_spinbox->set_max(Game::max_power_for_board(m_board_size));
target_spinbox->set_value(m_target_tile_power);
@ -48,20 +48,20 @@ GameSizeDialog::GameSizeDialog(GUI::Window* parent, size_t board_size, size_t ta
tile_value_label->set_text(DeprecatedString::number(target_tile()));
};
auto evil_ai_checkbox = main_widget.find_descendant_of_type_named<GUI::CheckBox>("evil_ai_checkbox");
auto evil_ai_checkbox = main_widget->find_descendant_of_type_named<GUI::CheckBox>("evil_ai_checkbox");
evil_ai_checkbox->set_checked(m_evil_ai);
evil_ai_checkbox->on_checked = [this](auto checked) { m_evil_ai = checked; };
auto temporary_checkbox = main_widget.find_descendant_of_type_named<GUI::CheckBox>("temporary_checkbox");
auto temporary_checkbox = main_widget->find_descendant_of_type_named<GUI::CheckBox>("temporary_checkbox");
temporary_checkbox->set_checked(m_temporary);
temporary_checkbox->on_checked = [this](auto checked) { m_temporary = checked; };
auto cancel_button = main_widget.find_descendant_of_type_named<GUI::Button>("cancel_button");
auto cancel_button = main_widget->find_descendant_of_type_named<GUI::Button>("cancel_button");
cancel_button->on_click = [this](auto) {
done(ExecResult::Cancel);
};
auto ok_button = main_widget.find_descendant_of_type_named<GUI::Button>("ok_button");
auto ok_button = main_widget->find_descendant_of_type_named<GUI::Button>("ok_button");
ok_button->on_click = [this](auto) {
done(ExecResult::OK);
};