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LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)

Rip that bandaid off!

This does the following, in one big, awkward jump:
- Replace all uses of `set_main_widget<Foo>()` with the `try` version.
- Remove `set_main_widget<Foo>()`.
- Rename the `try` version to just be `set_main_widget` because it's now
  the only one.

The majority of places that call `set_main_widget<Foo>()` are inside
constructors, so this unfortunately gives us a big batch of new
`release_value_but_fixme_should_propagate_errors()` calls.
This commit is contained in:
Sam Atkins 2023-01-06 16:48:37 +00:00 committed by Andrew Kaster
parent d223477bc6
commit 0c24522635
121 changed files with 441 additions and 449 deletions

View file

@ -48,7 +48,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
window->resize(436, 481);
window->set_resizable(false);
auto game = TRY(window->try_set_main_widget<ColorLines>(app_name));
auto game = TRY(window->set_main_widget<ColorLines>(app_name));
auto game_menu = TRY(window->try_add_menu("&Game"));