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LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)

Rip that bandaid off!

This does the following, in one big, awkward jump:
- Replace all uses of `set_main_widget<Foo>()` with the `try` version.
- Remove `set_main_widget<Foo>()`.
- Rename the `try` version to just be `set_main_widget` because it's now
  the only one.

The majority of places that call `set_main_widget<Foo>()` are inside
constructors, so this unfortunately gives us a big batch of new
`release_value_but_fixme_should_propagate_errors()` calls.
This commit is contained in:
Sam Atkins 2023-01-06 16:48:37 +00:00 committed by Andrew Kaster
parent d223477bc6
commit 0c24522635
121 changed files with 441 additions and 449 deletions

View file

@ -27,30 +27,30 @@ SettingsDialog::SettingsDialog(GUI::Window* parent, size_t board_rows, size_t bo
set_icon(parent->icon());
set_resizable(false);
auto& main_widget = set_main_widget<GUI::Widget>();
if (!main_widget.load_from_gml(settings_dialog_gml))
auto main_widget = set_main_widget<GUI::Widget>().release_value_but_fixme_should_propagate_errors();
if (!main_widget->load_from_gml(settings_dialog_gml))
VERIFY_NOT_REACHED();
auto board_rows_spinbox = main_widget.find_descendant_of_type_named<GUI::SpinBox>("board_rows_spinbox");
auto board_rows_spinbox = main_widget->find_descendant_of_type_named<GUI::SpinBox>("board_rows_spinbox");
board_rows_spinbox->set_value(m_board_rows);
board_rows_spinbox->on_change = [&](auto value) {
m_board_rows = value;
};
auto board_columns_spinbox = main_widget.find_descendant_of_type_named<GUI::SpinBox>("board_columns_spinbox");
auto board_columns_spinbox = main_widget->find_descendant_of_type_named<GUI::SpinBox>("board_columns_spinbox");
board_columns_spinbox->set_value(m_board_columns);
board_columns_spinbox->on_change = [&](auto value) {
m_board_columns = value;
};
auto cancel_button = main_widget.find_descendant_of_type_named<GUI::Button>("cancel_button");
auto cancel_button = main_widget->find_descendant_of_type_named<GUI::Button>("cancel_button");
cancel_button->on_click = [this](auto) {
done(ExecResult::Cancel);
};
auto ok_button = main_widget.find_descendant_of_type_named<GUI::Button>("ok_button");
auto ok_button = main_widget->find_descendant_of_type_named<GUI::Button>("ok_button");
ok_button->on_click = [this](auto) {
done(ExecResult::OK);
};