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LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)

Rip that bandaid off!

This does the following, in one big, awkward jump:
- Replace all uses of `set_main_widget<Foo>()` with the `try` version.
- Remove `set_main_widget<Foo>()`.
- Rename the `try` version to just be `set_main_widget` because it's now
  the only one.

The majority of places that call `set_main_widget<Foo>()` are inside
constructors, so this unfortunately gives us a big batch of new
`release_value_but_fixme_should_propagate_errors()` calls.
This commit is contained in:
Sam Atkins 2023-01-06 16:48:37 +00:00 committed by Andrew Kaster
parent d223477bc6
commit 0c24522635
121 changed files with 441 additions and 449 deletions

View file

@ -45,15 +45,15 @@ CustomGameDialog::CustomGameDialog(Window* parent_window)
set_resizable(false);
set_title("Custom game");
auto& main_widget = set_main_widget<GUI::Widget>();
if (!main_widget.load_from_gml(minesweeper_custom_game_window_gml))
auto main_widget = set_main_widget<GUI::Widget>().release_value_but_fixme_should_propagate_errors();
if (!main_widget->load_from_gml(minesweeper_custom_game_window_gml))
VERIFY_NOT_REACHED();
m_columns_spinbox = *main_widget.find_descendant_of_type_named<GUI::SpinBox>("columns_spinbox");
m_rows_spinbox = *main_widget.find_descendant_of_type_named<GUI::SpinBox>("rows_spinbox");
m_mines_spinbox = *main_widget.find_descendant_of_type_named<GUI::SpinBox>("mines_spinbox");
m_ok_button = *main_widget.find_descendant_of_type_named<GUI::Button>("ok_button");
m_cancel_button = *main_widget.find_descendant_of_type_named<GUI::Button>("cancel_button");
m_columns_spinbox = *main_widget->find_descendant_of_type_named<GUI::SpinBox>("columns_spinbox");
m_rows_spinbox = *main_widget->find_descendant_of_type_named<GUI::SpinBox>("rows_spinbox");
m_mines_spinbox = *main_widget->find_descendant_of_type_named<GUI::SpinBox>("mines_spinbox");
m_ok_button = *main_widget->find_descendant_of_type_named<GUI::Button>("ok_button");
m_cancel_button = *main_widget->find_descendant_of_type_named<GUI::Button>("cancel_button");
m_columns_spinbox->on_change = [this](auto) {
set_max_mines();