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LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)
Rip that bandaid off! This does the following, in one big, awkward jump: - Replace all uses of `set_main_widget<Foo>()` with the `try` version. - Remove `set_main_widget<Foo>()`. - Rename the `try` version to just be `set_main_widget` because it's now the only one. The majority of places that call `set_main_widget<Foo>()` are inside constructors, so this unfortunately gives us a big batch of new `release_value_but_fixme_should_propagate_errors()` calls.
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121 changed files with 441 additions and 449 deletions
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@ -182,15 +182,15 @@ CommandPalette::CommandPalette(GUI::Window& parent_window, ScreenPosition screen
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collect_actions(parent_window);
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auto& main_widget = set_main_widget<GUI::Frame>();
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main_widget.set_frame_shape(Gfx::FrameShape::Window);
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main_widget.set_fill_with_background_color(true);
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auto main_widget = set_main_widget<GUI::Frame>().release_value_but_fixme_should_propagate_errors();
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main_widget->set_frame_shape(Gfx::FrameShape::Window);
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main_widget->set_fill_with_background_color(true);
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auto& layout = main_widget.set_layout<GUI::VerticalBoxLayout>();
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auto& layout = main_widget->set_layout<GUI::VerticalBoxLayout>();
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layout.set_margins(4);
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m_text_box = main_widget.add<GUI::TextBox>();
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m_table_view = main_widget.add<GUI::TableView>();
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m_text_box = main_widget->add<GUI::TextBox>();
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m_table_view = main_widget->add<GUI::TableView>();
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m_model = adopt_ref(*new ActionModel(m_actions));
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m_table_view->set_column_headers_visible(false);
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