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Share GraphicsBitmaps between the windowing server and the client process.
This is pretty cool. :^) GraphicsBitmaps are now mapped into both the server and the client address space (usually at different addresses but that doesn't matter.) Added a GUI syscall for getting a window's backing store, and another one for invalidating a window so that the server redraws it.
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@ -68,6 +68,9 @@
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__ENUMERATE_SYSCALL(sync) \
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__ENUMERATE_SYSCALL(gui_create_window) \
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__ENUMERATE_SYSCALL(gui_destroy_window) \
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__ENUMERATE_SYSCALL(gui_get_window_backing_store) \
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__ENUMERATE_SYSCALL(gui_invalidate_window) \
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namespace Syscall {
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