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LibGUI: Add and use Window::center_on_screen()

Various applications were using the same slightly verbose code to center
themselves on the screen/desktop:

Gfx::IntRect window_rect { 0, 0, width, height };
window_rect.center_within(GUI::Desktop::the().rect());
window->set_rect(window_rect);

Which now becomes:

window->resize(width, height);
window->center_on_screen();
This commit is contained in:
Linus Groh 2020-08-15 16:32:11 +02:00 committed by Andreas Kling
parent 5f724b6ca1
commit 0cab3bca2f
6 changed files with 18 additions and 16 deletions

View file

@ -26,7 +26,6 @@
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/Desktop.h>
#include <LibGUI/MessageBox.h>
#include <LibGUI/ProcessChooser.h>
#include <LibGUI/RunningProcessesModel.h>
@ -48,9 +47,8 @@ ProcessChooser::ProcessChooser(const StringView& window_title, const StringView&
else if (parent_window)
set_icon(parent_window->icon());
Gfx::IntRect window_rect { 0, 0, 300, 340 };
window_rect.center_within(GUI::Desktop::the().rect());
set_rect(window_rect);
resize(300, 340);
center_on_screen();
auto& widget = set_main_widget<GUI::Widget>();
widget.set_fill_with_background_color(true);