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LibGUI: Add and use Window::center_on_screen()
Various applications were using the same slightly verbose code to center themselves on the screen/desktop: Gfx::IntRect window_rect { 0, 0, width, height }; window_rect.center_within(GUI::Desktop::the().rect()); window->set_rect(window_rect); Which now becomes: window->resize(width, height); window->center_on_screen();
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6 changed files with 18 additions and 16 deletions
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@ -32,6 +32,7 @@
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#include <LibCore/MimeData.h>
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#include <LibGUI/Action.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/Desktop.h>
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#include <LibGUI/Event.h>
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#include <LibGUI/Painter.h>
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#include <LibGUI/Widget.h>
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@ -212,6 +213,13 @@ void Window::set_rect(const Gfx::IntRect& a_rect)
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m_main_widget->resize(window_rect.size());
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}
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void Window::center_on_screen()
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{
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auto window_rect = rect();
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window_rect.center_within(Desktop::the().rect());
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set_rect(window_rect);
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}
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void Window::set_window_type(WindowType window_type)
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{
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m_window_type = window_type;
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