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Kernel/FileSystem: Add the DevLoopFS filesystem
Similarly to DevPtsFS, this filesystem is about exposing loop device nodes easily in /dev/loop, so userspace doesn't need to do anything in order to use new devices immediately.
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39
Kernel/FileSystem/DevLoopFS/FileSystem.h
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39
Kernel/FileSystem/DevLoopFS/FileSystem.h
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/*
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* Copyright (c) 2024, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Types.h>
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#include <Kernel/FileSystem/FileSystem.h>
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#include <Kernel/FileSystem/Inode.h>
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namespace Kernel {
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class LoopDevice;
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class DevLoopFSInode;
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class DevLoopFS final : public FileSystem {
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friend class DevLoopFSInode;
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public:
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virtual ~DevLoopFS() override;
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static ErrorOr<NonnullRefPtr<FileSystem>> try_create(ReadonlyBytes);
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virtual ErrorOr<void> initialize() override;
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virtual StringView class_name() const override { return "DevLoopFS"sv; }
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virtual Inode& root_inode() override;
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private:
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virtual u8 internal_file_type_to_directory_entry_type(DirectoryEntryView const& entry) const override;
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DevLoopFS();
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ErrorOr<NonnullRefPtr<Inode>> get_inode(InodeIdentifier) const;
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RefPtr<DevLoopFSInode> m_root_inode;
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};
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}
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