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LibGfx+LibGUI+WindowServer+Apps+Demos: Replace ToolWindows
with the RenderAbove WindowMode. This mode will ensure child windows always draw above their parents, even when focus is lost. RenderAbove modals are automatically themed the same as the old ToolWindows. Fixes ToolWindows rendering above ALL normal windows, regardless of parent. We can't rely on WindowType to create these sort of effects because of WindowManager's strict display hierarchy.
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589572cfa4
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15 changed files with 106 additions and 144 deletions
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@ -108,7 +108,7 @@ void AbstractThemePreview::paint_window(StringView title, Gfx::IntRect const& re
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int window_button_width = m_preview_palette.window_title_button_width();
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int window_button_height = m_preview_palette.window_title_button_height();
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auto titlebar_text_rect = Gfx::WindowTheme::current().titlebar_text_rect(Gfx::WindowTheme::WindowType::Normal, rect, m_preview_palette);
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auto titlebar_text_rect = Gfx::WindowTheme::current().titlebar_text_rect(Gfx::WindowTheme::WindowType::Normal, Gfx::WindowTheme::WindowMode::Other, rect, m_preview_palette);
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int pos = titlebar_text_rect.right() + 1;
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Array possible_buttons {
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@ -126,7 +126,7 @@ void AbstractThemePreview::paint_window(StringView title, Gfx::IntRect const& re
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button.rect = button_rect;
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}
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auto frame_rect = Gfx::WindowTheme::current().frame_rect_for_window(Gfx::WindowTheme::WindowType::Normal, rect, m_preview_palette, 0);
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auto frame_rect = Gfx::WindowTheme::current().frame_rect_for_window(Gfx::WindowTheme::WindowType::Normal, Gfx::WindowTheme::WindowMode::Other, rect, m_preview_palette, 0);
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auto paint_shadow = [](Gfx::Painter& painter, Gfx::IntRect& frame_rect, Gfx::Bitmap const& shadow_bitmap) {
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auto total_shadow_size = shadow_bitmap.height();
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@ -142,7 +142,7 @@ void AbstractThemePreview::paint_window(StringView title, Gfx::IntRect const& re
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Gfx::PainterStateSaver saver(painter);
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painter.translate(frame_rect.location());
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Gfx::WindowTheme::current().paint_normal_frame(painter, state, rect, title, icon, m_preview_palette, buttons.last().rect, 0, false);
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Gfx::WindowTheme::current().paint_normal_frame(painter, state, Gfx::WindowTheme::WindowMode::Other, rect, title, icon, m_preview_palette, buttons.last().rect, 0, false);
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painter.fill_rect(rect.translated(-frame_rect.location()), m_preview_palette.color(Gfx::ColorRole::Background));
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for (auto& button : buttons) {
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@ -171,7 +171,7 @@ void AbstractThemePreview::center_window_group_within(Span<Window> windows, Gfx:
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auto to_frame_rect = [&](Gfx::IntRect const& rect) {
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return Gfx::WindowTheme::current().frame_rect_for_window(
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Gfx::WindowTheme::WindowType::Normal, rect, m_preview_palette, 0);
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Gfx::WindowTheme::WindowType::Normal, Gfx::WindowTheme::WindowMode::Other, rect, m_preview_palette, 0);
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};
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auto leftmost_x_value = windows[0].rect.x();
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