1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 10:18:11 +00:00

LibDraw: Store emojis in a HashMap<u32, RefPtr<GraphicsBitmap>>

Get rid of the dedicated Emoji class to make it easier to store a null
value signifying a failed lookup.

This allows us to remember failed lookups, making subsequent failures
for the same codepoint much faster. :^)
This commit is contained in:
Andreas Kling 2019-10-19 18:36:45 +02:00
parent b3a63e1d50
commit 0d8aaaaa44
5 changed files with 19 additions and 29 deletions

View file

@ -3,25 +3,22 @@
#include <LibDraw/Emoji.h>
#include <LibDraw/GraphicsBitmap.h>
static HashMap<u32, Emoji> s_emojis;
static HashMap<u32, RefPtr<GraphicsBitmap>> s_emojis;
Emoji::Emoji(NonnullRefPtr<GraphicsBitmap> bitmap)
: m_bitmap(move(bitmap))
{
}
const Emoji* Emoji::emoji_for_codepoint(u32 codepoint)
const GraphicsBitmap* Emoji::emoji_for_codepoint(u32 codepoint)
{
auto it = s_emojis.find(codepoint);
if (it != s_emojis.end())
return &(*it).value;
return (*it).value.ptr();
String path = String::format("/res/emoji/U+%X.png", codepoint);
auto bitmap = GraphicsBitmap::load_from_file(path);
if (!bitmap)
if (!bitmap) {
s_emojis.set(codepoint, nullptr);
return nullptr;
}
s_emojis.set(codepoint, Emoji { bitmap.release_nonnull() });
return &(*s_emojis.find(codepoint)).value;
s_emojis.set(codepoint, bitmap);
return bitmap.ptr();
}