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https://github.com/RGBCube/serenity
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LibWeb: Add some basic path drawing functionality to the canvas element
This patch adds the following methods to CanvasRenderingContext2D: - beginPath() - moveTo(x, y) - lineTo(x, y) - closePath() - stroke() We also add the lineWidth property. :^)
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40
Base/home/anon/www/canvas-path.html
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Base/home/anon/www/canvas-path.html
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@ -0,0 +1,40 @@
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<!DOCTYPE html>
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<html>
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<head></title>
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<body>
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<canvas width=300 height=300></canvas>
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<script>
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function drawHouse() {
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var ctx = document.querySelectorAll("canvas")[0].getContext("2d");
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ctx.fillStyle = 'black';
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ctx.fillRect(0, 0, 300, 300);
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ctx.fillStyle = 'white';
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ctx.strokeStyle = 'red';
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// Set line width
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ctx.lineWidth = 10;
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// Wall
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ctx.strokeRect(75, 140, 150, 110);
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// Door
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ctx.fillRect(130, 190, 40, 60);
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// Roof
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ctx.beginPath();
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ctx.moveTo(50, 140);
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ctx.lineTo(150, 60);
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ctx.lineTo(250, 140);
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ctx.closePath();
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ctx.stroke();
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}
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drawHouse();
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</script>
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</body>
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</html>
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@ -28,6 +28,7 @@ span#ua {
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<p>Your user agent is: <b><span id="ua"></span></b></p>
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<p>Some small test pages:</p>
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<ul>
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<li><a href="canvas-path.html">canvas path house!</a></li>
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<li><a href="img-canvas.html">canvas drawImage() test</a></li>
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<li><a href="trigonometry.html">canvas + trigonometry functions</a></li>
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<li><a href="qsa.html">querySelectorAll test</a></li>
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@ -53,6 +53,14 @@ CanvasRenderingContext2DWrapper::CanvasRenderingContext2DWrapper(CanvasRendering
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put_native_property("strokeStyle", stroke_style_getter, stroke_style_setter);
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put_native_function("strokeRect", stroke_rect, 4);
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put_native_function("drawImage", draw_image, 3);
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put_native_function("beginPath", begin_path, 0);
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put_native_function("closePath", close_path, 0);
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put_native_function("stroke", stroke, 0);
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put_native_function("moveTo", move_to, 0);
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put_native_function("lineTo", line_to, 0);
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put_native_property("lineWidth", line_width_getter, line_width_setter);
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}
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CanvasRenderingContext2DWrapper::~CanvasRenderingContext2DWrapper()
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@ -162,5 +170,68 @@ void CanvasRenderingContext2DWrapper::stroke_style_setter(JS::Interpreter& inter
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impl->set_stroke_style(value.to_string());
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}
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JS::Value CanvasRenderingContext2DWrapper::line_width_getter(JS::Interpreter& interpreter)
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{
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auto* impl = impl_from(interpreter);
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if (!impl)
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return {};
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return JS::Value(impl->line_width());
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}
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void CanvasRenderingContext2DWrapper::line_width_setter(JS::Interpreter& interpreter, JS::Value value)
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{
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if (auto* impl = impl_from(interpreter))
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impl->set_line_width(value.to_double());
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}
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JS::Value CanvasRenderingContext2DWrapper::begin_path(JS::Interpreter& interpreter)
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{
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auto* impl = impl_from(interpreter);
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if (!impl)
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return {};
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impl->begin_path();
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return JS::js_undefined();
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}
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JS::Value CanvasRenderingContext2DWrapper::close_path(JS::Interpreter& interpreter)
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{
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auto* impl = impl_from(interpreter);
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if (!impl)
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return {};
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impl->close_path();
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return JS::js_undefined();
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}
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JS::Value CanvasRenderingContext2DWrapper::stroke(JS::Interpreter& interpreter)
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{
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auto* impl = impl_from(interpreter);
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if (!impl)
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return {};
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impl->stroke();
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return JS::js_undefined();
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}
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JS::Value CanvasRenderingContext2DWrapper::move_to(JS::Interpreter& interpreter)
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{
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auto* impl = impl_from(interpreter);
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if (!impl)
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return {};
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double x = interpreter.argument(0).to_double();
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double y = interpreter.argument(1).to_double();
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impl->move_to(x, y);
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return JS::js_undefined();
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}
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JS::Value CanvasRenderingContext2DWrapper::line_to(JS::Interpreter& interpreter)
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{
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auto* impl = impl_from(interpreter);
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if (!impl)
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return {};
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double x = interpreter.argument(0).to_double();
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double y = interpreter.argument(1).to_double();
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impl->line_to(x, y);
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return JS::js_undefined();
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}
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}
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}
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@ -51,6 +51,13 @@ private:
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static void fill_style_setter(JS::Interpreter&, JS::Value);
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static JS::Value stroke_style_getter(JS::Interpreter&);
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static void stroke_style_setter(JS::Interpreter&, JS::Value);
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static JS::Value line_width_getter(JS::Interpreter&);
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static void line_width_setter(JS::Interpreter&, JS::Value);
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static JS::Value begin_path(JS::Interpreter&);
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static JS::Value close_path(JS::Interpreter&);
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static JS::Value stroke(JS::Interpreter&);
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static JS::Value move_to(JS::Interpreter&);
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static JS::Value line_to(JS::Interpreter&);
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NonnullRefPtr<CanvasRenderingContext2D> m_impl;
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};
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@ -134,4 +134,35 @@ OwnPtr<Gfx::Painter> CanvasRenderingContext2D::painter()
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return make<Gfx::Painter>(*m_element->bitmap());
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}
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void CanvasRenderingContext2D::begin_path()
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{
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m_path = Gfx::Path();
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}
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void CanvasRenderingContext2D::close_path()
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{
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m_path.close();
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}
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void CanvasRenderingContext2D::move_to(float x, float y)
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{
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m_path.move_to({ x, y });
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}
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void CanvasRenderingContext2D::line_to(float x, float y)
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{
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m_path.line_to({ x, y });
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}
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void CanvasRenderingContext2D::stroke()
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{
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dbg() << "stroke path " << m_path;
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auto painter = this->painter();
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if (!painter)
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return;
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painter->stroke_path(m_path, m_stroke_style, m_line_width);
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}
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}
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@ -30,6 +30,7 @@
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#include <LibGfx/AffineTransform.h>
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#include <LibGfx/Color.h>
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#include <LibGfx/Forward.h>
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#include <LibGfx/Path.h>
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#include <LibWeb/Bindings/Wrappable.h>
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namespace Web {
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void scale(float sx, float sy);
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void translate(float x, float y);
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void set_line_width(float line_width) { m_line_width = line_width; }
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float line_width() const { return m_line_width; }
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void begin_path();
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void close_path();
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void move_to(float x, float y);
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void line_to(float x, float y);
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void stroke();
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private:
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explicit CanvasRenderingContext2D(HTMLCanvasElement&);
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Gfx::AffineTransform m_transform;
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Gfx::Color m_fill_style;
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Gfx::Color m_stroke_style;
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float m_line_width { 1 };
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Gfx::Path m_path;
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};
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}
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