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Add clang-format file

Also run it across the whole tree to get everything using the One True Style.
We don't yet run this in an automated fashion as it's a little slow, but
there is a snippet to do so in makeall.sh.
This commit is contained in:
Robin Burchell 2019-05-28 11:53:16 +02:00 committed by Andreas Kling
parent c11351ac50
commit 0dc9af5f7e
286 changed files with 3244 additions and 2424 deletions

View file

@ -1,15 +1,15 @@
#pragma once
#include <Kernel/i386.h>
#include <Kernel/KResult.h>
#include <Kernel/LinearAddress.h>
#include <Kernel/UnixTypes.h>
#include <Kernel/VM/Region.h>
#include <AK/AKString.h>
#include <AK/InlineLinkedList.h>
#include <AK/OwnPtr.h>
#include <AK/RetainPtr.h>
#include <AK/Vector.h>
#include <Kernel/KResult.h>
#include <Kernel/LinearAddress.h>
#include <Kernel/UnixTypes.h>
#include <Kernel/VM/Region.h>
#include <Kernel/i386.h>
class Alarm;
class FileDescriptor;
@ -17,7 +17,11 @@ class Process;
class Region;
class Thread;
enum class ShouldUnblockThread { No = 0, Yes };
enum class ShouldUnblockThread
{
No = 0,
Yes
};
struct SignalActionData {
LinearAddress handler_or_sigaction;
@ -31,6 +35,7 @@ extern InlineLinkedList<Thread>* g_nonrunnable_threads;
class Thread : public InlineLinkedListNode<Thread> {
friend class Process;
friend class Scheduler;
public:
explicit Thread(Process&);
~Thread();
@ -49,7 +54,8 @@ public:
void finalize();
enum State : byte {
enum State : byte
{
Invalid = 0,
Runnable,
Running,
@ -136,11 +142,16 @@ public:
InlineLinkedList<Thread>* thread_list() { return m_thread_list; }
void set_thread_list(InlineLinkedList<Thread>*);
template<typename Callback> static void for_each_in_state(State, Callback);
template<typename Callback> static void for_each_living(Callback);
template<typename Callback> static void for_each_runnable(Callback);
template<typename Callback> static void for_each_nonrunnable(Callback);
template<typename Callback> static void for_each(Callback);
template<typename Callback>
static void for_each_in_state(State, Callback);
template<typename Callback>
static void for_each_living(Callback);
template<typename Callback>
static void for_each_runnable(Callback);
template<typename Callback>
static void for_each_nonrunnable(Callback);
template<typename Callback>
static void for_each(Callback);
static bool is_runnable_state(Thread::State state)
{