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LibGfx: Use ErrorOr<T> for Bitmap::try_create()
Another one that was used in a fajillion places.
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43 changed files with 157 additions and 141 deletions
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@ -292,12 +292,18 @@ static bool decode_frame(GIFLoadingContext& context, size_t frame_index)
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size_t start_frame = context.current_frame + 1;
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if (context.state < GIFLoadingContext::State::FrameComplete) {
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start_frame = 0;
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context.frame_buffer = Bitmap::try_create(BitmapFormat::BGRA8888, { context.logical_screen.width, context.logical_screen.height });
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if (!context.frame_buffer)
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return false;
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context.prev_frame_buffer = Bitmap::try_create(BitmapFormat::BGRA8888, { context.logical_screen.width, context.logical_screen.height });
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if (!context.prev_frame_buffer)
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return false;
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{
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auto bitmap_or_error = Bitmap::try_create(BitmapFormat::BGRA8888, { context.logical_screen.width, context.logical_screen.height });
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if (bitmap_or_error.is_error())
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return false;
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context.frame_buffer = bitmap_or_error.release_value_but_fixme_should_propagate_errors();
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}
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{
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auto bitmap_or_error = Bitmap::try_create(BitmapFormat::BGRA8888, { context.logical_screen.width, context.logical_screen.height });
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if (bitmap_or_error.is_error())
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return false;
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context.prev_frame_buffer = bitmap_or_error.release_value_but_fixme_should_propagate_errors();
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}
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} else if (frame_index < context.current_frame) {
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start_frame = 0;
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}
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