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LibGfx: Use ErrorOr<T> for Bitmap::try_create()
Another one that was used in a fajillion places.
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43 changed files with 157 additions and 141 deletions
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@ -117,14 +117,14 @@ void StackingContext::paint(PaintContext& context)
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return;
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if (opacity < 1.0f) {
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auto bitmap = context.painter().target();
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auto new_bitmap = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, bitmap->size());
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if (!new_bitmap)
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auto bitmap_or_error = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, context.painter().target()->size());
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if (bitmap_or_error.is_error())
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return;
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Gfx::Painter painter(*new_bitmap);
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auto bitmap = bitmap_or_error.release_value_but_fixme_should_propagate_errors();
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Gfx::Painter painter(bitmap);
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PaintContext paint_context(painter, context.palette(), context.scroll_offset());
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paint_internal(paint_context);
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context.painter().blit(Gfx::IntPoint(m_box.absolute_position()), *new_bitmap, Gfx::IntRect(m_box.absolute_rect()), opacity);
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context.painter().blit(Gfx::IntPoint(m_box.absolute_position()), bitmap, Gfx::IntRect(m_box.absolute_rect()), opacity);
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} else {
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paint_internal(context);
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}
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