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LibGfx: Use ErrorOr<T> for Bitmap::try_create()

Another one that was used in a fajillion places.
This commit is contained in:
Andreas Kling 2021-11-06 19:30:59 +01:00
parent 235f39e449
commit 0de33b3d6c
43 changed files with 157 additions and 141 deletions

View file

@ -117,14 +117,14 @@ void StackingContext::paint(PaintContext& context)
return;
if (opacity < 1.0f) {
auto bitmap = context.painter().target();
auto new_bitmap = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, bitmap->size());
if (!new_bitmap)
auto bitmap_or_error = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, context.painter().target()->size());
if (bitmap_or_error.is_error())
return;
Gfx::Painter painter(*new_bitmap);
auto bitmap = bitmap_or_error.release_value_but_fixme_should_propagate_errors();
Gfx::Painter painter(bitmap);
PaintContext paint_context(painter, context.palette(), context.scroll_offset());
paint_internal(paint_context);
context.painter().blit(Gfx::IntPoint(m_box.absolute_position()), *new_bitmap, Gfx::IntRect(m_box.absolute_rect()), opacity);
context.painter().blit(Gfx::IntPoint(m_box.absolute_position()), bitmap, Gfx::IntRect(m_box.absolute_rect()), opacity);
} else {
paint_internal(context);
}