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LibWeb: Split SVGTextContentElement into spec defined subclasses

As part of this move properties/methods to the correct subclass
(position related properties go under SVGTextPositioningElement).

SVG text element hierarchy:

  SVGTextContentElement
           ^- SVGTextPositioningElement
                     ^- SVGTextElement
                     ^- SVGTSpanElement
           ^- SVGTextPathElement (TODO)
           ^- SVGTRefElement (TODO)
This commit is contained in:
MacDue 2023-07-22 19:24:55 +01:00 committed by Andreas Kling
parent 77e6dbab33
commit 0e12503586
14 changed files with 195 additions and 45 deletions

View file

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/*
* Copyright (c) 2023, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibWeb/SVG/SVGTextContentElement.h>
#include <LibWeb/WebIDL/ExceptionOr.h>
namespace Web::SVG {
// https://svgwg.org/svg2-draft/text.html#InterfaceSVGTextPositioningElement
class SVGTextPositioningElement : public SVGTextContentElement {
WEB_PLATFORM_OBJECT(SVGTextPositioningElement, SVGTextContentElement);
public:
virtual void attribute_changed(DeprecatedFlyString const& name, DeprecatedString const& value) override;
Gfx::FloatPoint get_offset() const;
JS::NonnullGCPtr<SVGAnimatedLength> x() const;
JS::NonnullGCPtr<SVGAnimatedLength> y() const;
JS::NonnullGCPtr<SVGAnimatedLength> dx() const;
JS::NonnullGCPtr<SVGAnimatedLength> dy() const;
protected:
SVGTextPositioningElement(DOM::Document&, DOM::QualifiedName);
virtual JS::ThrowCompletionOr<void> initialize(JS::Realm&) override;
private:
float m_x { 0 };
float m_y { 0 };
float m_dx { 0 };
float m_dy { 0 };
};
}