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Games: Cast unused smart-pointer return values to void

This commit is contained in:
Sam Atkins 2021-12-02 12:53:33 +00:00 committed by Andreas Kling
parent d95e50643e
commit 0e2fa09f52
6 changed files with 11 additions and 11 deletions

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@ -60,7 +60,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
window->resize(315, 336);
auto main_widget = TRY(window->try_set_main_widget<GUI::Widget>());
TRY(main_widget->try_set_layout<GUI::VerticalBoxLayout>());
(void)TRY(main_widget->try_set_layout<GUI::VerticalBoxLayout>());
main_widget->set_fill_with_background_color(true);
Game game { board_size, target_tile, evil_ai };