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Games: Cast unused smart-pointer return values to void
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6 changed files with 11 additions and 11 deletions
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@ -303,7 +303,7 @@ void Game::mouseup_event(GUI::MouseEvent& event)
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for (auto& to_intersect : m_focused_cards) {
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mark_intersecting_stacks_dirty(to_intersect);
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stack.push(to_intersect);
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m_focused_stack->pop();
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(void)m_focused_stack->pop();
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}
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update_score(-1);
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