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LibWeb: Put BFC floating object state into a struct
This patch adds a BFC::FloatSideData struct so we can contain left and right floating object layout state in a struct. This is preparation for adding more per-side state.
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3 changed files with 28 additions and 24 deletions
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@ -23,8 +23,8 @@ public:
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bool is_initial() const;
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const Vector<Box*>& left_floating_boxes() const { return m_left_floating_boxes; }
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const Vector<Box*>& right_floating_boxes() const { return m_right_floating_boxes; }
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auto const& left_side_floats() const { return m_left_floats; }
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auto const& right_side_floats() const { return m_right_floats; }
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static float compute_theoretical_height(Box const&);
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void compute_width(Box&);
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@ -50,14 +50,18 @@ private:
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void layout_inline_children(BlockContainer&, LayoutMode);
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void place_block_level_replaced_element_in_normal_flow(Box& child, BlockContainer const&);
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void place_block_level_non_replaced_element_in_normal_flow(Box& child, BlockContainer const&);
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void place_block_level_non_replaced_element_in_normal_flow(Box& float_side, BlockContainer const&);
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void layout_floating_child(Box& child, BlockContainer const& containing_block);
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void apply_transformations_to_children(Box&);
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Vector<Box*> m_left_floating_boxes;
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Vector<Box*> m_right_floating_boxes;
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struct FloatSideData {
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Vector<Box&> boxes;
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};
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FloatSideData m_left_floats;
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FloatSideData m_right_floats;
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};
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}
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