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https://github.com/RGBCube/serenity
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gui$create_widget() shouldn't try to make button corners opaque.
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1 changed files with 1 additions and 1 deletions
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@ -100,6 +100,7 @@ int Process::gui$create_widget(int window_id, const GUI_CreateWidgetParameters*
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case GUI_WidgetType::Label:
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widget = new Label(window.mainWidget());
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static_cast<Label*>(widget)->setText(params.text);
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widget->setFillWithBackgroundColor(params.opaque);
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break;
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case GUI_WidgetType::Button:
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widget = new Button(window.mainWidget());
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@ -112,7 +113,6 @@ int Process::gui$create_widget(int window_id, const GUI_CreateWidgetParameters*
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widget->setWindowRelativeRect(params.rect);
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widget->setBackgroundColor(params.background_color);
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widget->setFillWithBackgroundColor(params.opaque);
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dbgprintf("%s<%u> gui$create_widget: %d with rect {%d,%d %dx%d}\n", name().characters(), pid(), widget_id, params.rect.x(), params.rect.y(), params.rect.width(), params.rect.height());
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return window_id;
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