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BrickGame: Propagate errors
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2 changed files with 8 additions and 6 deletions
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@ -38,7 +38,7 @@ private:
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void paint_sidebar_text(GUI::Painter&, int row, StringView);
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void paint_paused_text(GUI::Painter&);
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void paint_cell(GUI::Painter&, Gfx::IntRect, BoardSpace);
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void paint_game(GUI::Painter&, Gfx::IntRect const&);
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ErrorOr<void> paint_game(GUI::Painter&, Gfx::IntRect const&);
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void game_over();
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enum class GameState {
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