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LibGUI: Make the "enabled" widget state propagate to child widgets
This simplifies building composite widgets by not having to worry about updating widget subtrees.
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3 changed files with 6 additions and 11 deletions
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@ -616,6 +616,12 @@ void Widget::set_enabled(bool enabled)
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if (m_enabled == enabled)
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return;
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m_enabled = enabled;
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for_each_child_widget([enabled](auto& child) {
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child.set_enabled(enabled);
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return IterationDecision::Continue;
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});
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Event e(Event::EnabledChange);
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event(e);
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update();
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