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https://github.com/RGBCube/serenity
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Everywhere: Fix more typos
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parent
22250780ff
commit
0f66589007
9 changed files with 12 additions and 12 deletions
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@ -95,7 +95,7 @@ RefPtr<Image> Image::create_from_file(const String& file_path)
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auto layer = Layer::create_with_size(*image, { width, height }, name);
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auto layer = Layer::create_with_size(*image, { width, height }, name);
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layer->set_location({ json_layer_object.get("locationx").to_i32(), json_layer_object.get("locationy").to_i32() });
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layer->set_location({ json_layer_object.get("locationx").to_i32(), json_layer_object.get("locationy").to_i32() });
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layer->set_opacity_percent(json_layer_object.get("opacity_percent").to_i32());
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layer->set_opacity_percent(json_layer_object.get("opacity_percent").to_i32());
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layer->set_visible(json_layer_object.get("visable").as_bool());
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layer->set_visible(json_layer_object.get("visible").as_bool());
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layer->set_selected(json_layer_object.get("selected").as_bool());
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layer->set_selected(json_layer_object.get("selected").as_bool());
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auto bitmap_base64_encoded = json_layer_object.get("bitmap").as_string();
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auto bitmap_base64_encoded = json_layer_object.get("bitmap").as_string();
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@ -126,7 +126,7 @@ void Image::save(const String& file_path) const
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json_layer.add("locationx", layer.location().x());
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json_layer.add("locationx", layer.location().x());
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json_layer.add("locationy", layer.location().y());
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json_layer.add("locationy", layer.location().y());
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json_layer.add("opacity_percent", layer.opacity_percent());
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json_layer.add("opacity_percent", layer.opacity_percent());
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json_layer.add("visable", layer.is_visible());
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json_layer.add("visible", layer.is_visible());
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json_layer.add("selected", layer.is_selected());
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json_layer.add("selected", layer.is_selected());
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json_layer.add("bitmap", encode_base64(bmp_dumber.dump(layer.bitmap())));
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json_layer.add("bitmap", encode_base64(bmp_dumber.dump(layer.bitmap())));
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}
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}
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@ -1013,7 +1013,7 @@ u32 Emulator::virt$mmap(u32 params_addr)
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// The loader needs this functionality to load .data just after .text.
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// The loader needs this functionality to load .data just after .text.
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// Luckily, since the loader calls mmap for .data right after it calls mmap for .text,
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// Luckily, since the loader calls mmap for .data right after it calls mmap for .text,
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// the emulator will allocate a chunk of memory that is just after what we allocated for .text
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// the emulator will allocate a chunk of memory that is just after what we allocated for .text
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// becuase of the way we currently allocate VM.
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// because of the way we currently allocate VM.
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ASSERT(params.addr == final_address);
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ASSERT(params.addr == final_address);
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}
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}
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@ -48,7 +48,7 @@ AsyncDeviceRequest::~AsyncDeviceRequest()
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// At that point no sub-request should be adding more requests and all
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// At that point no sub-request should be adding more requests and all
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// sub-requests should be completed (either succeeded, failed, or cancelled).
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// sub-requests should be completed (either succeeded, failed, or cancelled).
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// Which means there should be no more pending sub-requests and the
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// Which means there should be no more pending sub-requests and the
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// entire AsyncDeviceRequest hirarchy should be immutable.
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// entire AsyncDeviceRequest hierarchy should be immutable.
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for (auto& sub_request : m_sub_requests_complete) {
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for (auto& sub_request : m_sub_requests_complete) {
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ASSERT(is_completed_result(sub_request.m_result)); // Shouldn't need any locking anymore
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ASSERT(is_completed_result(sub_request.m_result)); // Shouldn't need any locking anymore
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ASSERT(sub_request.m_parent_request == this);
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ASSERT(sub_request.m_parent_request == this);
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@ -74,7 +74,7 @@ void WaitQueue::wake_one()
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void WaitQueue::wake_n(u32 wake_count)
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void WaitQueue::wake_n(u32 wake_count)
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{
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{
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if (wake_count == 0)
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if (wake_count == 0)
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return; // should we assert instaed?
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return; // should we assert instead?
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ScopedSpinLock lock(m_lock);
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ScopedSpinLock lock(m_lock);
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#ifdef WAITQUEUE_DEBUG
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#ifdef WAITQUEUE_DEBUG
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dbg() << "WaitQueue @ " << this << ": wake_n(" << wake_count << ")";
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dbg() << "WaitQueue @ " << this << ": wake_n(" << wake_count << ")";
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@ -315,7 +315,7 @@ void DynamicLoader::do_relocations(size_t total_tls_size)
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case R_386_NONE:
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case R_386_NONE:
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// Apparently most loaders will just skip these?
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// Apparently most loaders will just skip these?
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// Seems if the 'link editor' generates one something is funky with your code
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// Seems if the 'link editor' generates one something is funky with your code
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VERBOSE("None relocation. No symbol, no nothin.\n");
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VERBOSE("None relocation. No symbol, no nothing.\n");
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break;
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break;
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case R_386_32: {
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case R_386_32: {
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auto symbol = relocation.symbol();
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auto symbol = relocation.symbol();
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@ -356,7 +356,7 @@ void DynamicLoader::do_relocations(size_t total_tls_size)
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// The "__do_global_dtors_aux" function in libgcc_s.so needs this symbol,
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// The "__do_global_dtors_aux" function in libgcc_s.so needs this symbol,
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// but we do not use that function so we don't actually need to resolve this symbol.
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// but we do not use that function so we don't actually need to resolve this symbol.
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// The reason we can't resolve it here is that the symbol is defined in libc.so,
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// The reason we can't resolve it here is that the symbol is defined in libc.so,
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// but there's a circular dependecy between libgcc_s.so and libc.so,
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// but there's a circular dependency between libgcc_s.so and libc.so,
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// we deal with it by first loading libgcc_s and then libc.
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// we deal with it by first loading libgcc_s and then libc.
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// So we cannot find this symbol at this time (libc is not yet loaded).
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// So we cannot find this symbol at this time (libc is not yet loaded).
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if (m_filename == "libgcc_s.so" && !strcmp(symbol.name(), "__cxa_finalize")) {
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if (m_filename == "libgcc_s.so" && !strcmp(symbol.name(), "__cxa_finalize")) {
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@ -396,7 +396,7 @@ void DynamicLoader::do_relocations(size_t total_tls_size)
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case R_386_TLS_TPOFF: {
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case R_386_TLS_TPOFF: {
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VERBOSE("Relocation type: R_386_TLS_TPOFF at offset %X\n", relocation.offset());
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VERBOSE("Relocation type: R_386_TLS_TPOFF at offset %X\n", relocation.offset());
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auto symbol = relocation.symbol();
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auto symbol = relocation.symbol();
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// For some reason, LibC has a R_386_TLS_TPOFF that referes to the undefined symbol.. huh
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// For some reason, LibC has a R_386_TLS_TPOFF that refers to the undefined symbol.. huh
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if (relocation.symbol_index() == 0)
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if (relocation.symbol_index() == 0)
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break;
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break;
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VERBOSE("Symbol index: %d\n", symbol.index());
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VERBOSE("Symbol index: %d\n", symbol.index());
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@ -449,7 +449,7 @@ DynamicObject::SymbolLookupResult DynamicObject::lookup_symbol(const ELF::Dynami
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{
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{
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VERBOSE("looking up symbol: %s\n", symbol.name());
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VERBOSE("looking up symbol: %s\n", symbol.name());
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if (!symbol.is_undefined()) {
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if (!symbol.is_undefined()) {
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VERBOSE("symbol is defiend in its object\n");
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VERBOSE("symbol is defined in its object\n");
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return { true, symbol.value(), (FlatPtr)symbol.address().as_ptr(), &symbol.object() };
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return { true, symbol.value(), (FlatPtr)symbol.address().as_ptr(), &symbol.object() };
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}
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}
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ASSERT(m_global_symbol_lookup_func);
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ASSERT(m_global_symbol_lookup_func);
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@ -190,7 +190,7 @@ describe("Array.prototype.sort", () => {
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expect(() => arr.sort()).toThrow(TestError);
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expect(() => arr.sort()).toThrow(TestError);
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});
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});
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test("that it does not use deleteProperty unnecesarily", () => {
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test("that it does not use deleteProperty unnecessarily", () => {
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var obj = new Proxy(
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var obj = new Proxy(
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{ 0: 5, 1: 4, 2: 3, length: 3 },
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{ 0: 5, 1: 4, 2: 3, length: 3 },
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{
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{
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@ -239,7 +239,7 @@ ALWAYS_INLINE bool PosixExtendedParser::parse_repetition_symbol(ByteCode& byteco
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if (nongreedy)
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if (nongreedy)
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consume();
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consume();
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// Note: dont touch match_length_minimum, it's already correct
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// Note: don't touch match_length_minimum, it's already correct
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bytecode_to_repeat.insert_bytecode_repetition_min_one(bytecode_to_repeat, !nongreedy);
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bytecode_to_repeat.insert_bytecode_repetition_min_one(bytecode_to_repeat, !nongreedy);
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return !has_error();
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return !has_error();
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@ -400,7 +400,7 @@ static void get_ttglyph_offsets(const ReadonlyBytes& slice, u32 num_points, u32
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void Glyf::Glyph::raster_inner(Rasterizer& rasterizer, Gfx::AffineTransform& affine) const
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void Glyf::Glyph::raster_inner(Rasterizer& rasterizer, Gfx::AffineTransform& affine) const
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{
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{
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// Get offets for flags, x, and y.
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// Get offset for flags, x, and y.
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u16 num_points = be_u16(m_slice.offset_pointer((m_num_contours - 1) * 2)) + 1;
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u16 num_points = be_u16(m_slice.offset_pointer((m_num_contours - 1) * 2)) + 1;
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u16 num_instructions = be_u16(m_slice.offset_pointer(m_num_contours * 2));
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u16 num_instructions = be_u16(m_slice.offset_pointer(m_num_contours * 2));
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u32 flags_offset = m_num_contours * 2 + 2 + num_instructions;
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u32 flags_offset = m_num_contours * 2 + 2 + num_instructions;
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