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WindowServer: Rename Window::outer_stack -> Window::window_stack
Also, make it return a reference as aside from only three special situations (creating, destroying, and moving a window between stacks) a window should always be on a window stack. Any access during those brief situations would be a bug, so we should VERIFY this.
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6 changed files with 46 additions and 42 deletions
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@ -664,9 +664,12 @@ void Window::clear_dirty_rects()
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bool Window::is_active() const
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{
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if (!outer_stack())
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if (!m_window_stack) {
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// This may be called while destroying a window as part of
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// determining what the render rectangle is!
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return false;
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return outer_stack()->active_window() == this;
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}
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return m_window_stack->active_window() == this;
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}
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Window* Window::blocking_modal_window()
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