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https://github.com/RGBCube/serenity
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LibHTML: Include element attributes in the DOMTreeModel
We simply expand the attributes inside the element item name, so they look like natural "tags" :^)
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1 changed files with 22 additions and 7 deletions
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@ -1,6 +1,7 @@
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#include "DOMTreeModel.h"
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#include "DOMTreeModel.h"
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#include <AK/StringBuilder.h>
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#include <AK/StringBuilder.h>
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#include <LibHTML/DOM/Document.h>
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#include <LibHTML/DOM/Document.h>
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#include <LibHTML/DOM/Element.h>
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#include <LibHTML/DOM/Text.h>
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#include <LibHTML/DOM/Text.h>
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#include <ctype.h>
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#include <ctype.h>
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#include <stdio.h>
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#include <stdio.h>
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@ -88,20 +89,34 @@ static String with_whitespace_collapsed(const StringView& string)
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GVariant DOMTreeModel::data(const GModelIndex& index, Role role) const
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GVariant DOMTreeModel::data(const GModelIndex& index, Role role) const
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{
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{
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auto* node = static_cast<Node*>(index.internal_data());
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auto& node = *static_cast<Node*>(index.internal_data());
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if (role == Role::Icon) {
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if (role == Role::Icon) {
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if (node->is_document())
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if (node.is_document())
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return m_document_icon;
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return m_document_icon;
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if (node->is_element())
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if (node.is_element())
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return m_element_icon;
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return m_element_icon;
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// FIXME: More node type icons?
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// FIXME: More node type icons?
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return m_text_icon;
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return m_text_icon;
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}
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}
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if (role == Role::Display) {
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if (role == Role::Display) {
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if (node->is_text()) {
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if (node.is_text())
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return String::format("%s", with_whitespace_collapsed(to<Text>(*node).data()).characters());
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return String::format("%s", with_whitespace_collapsed(to<Text>(node).data()).characters());
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}
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if (!node.is_element())
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return String::format("<%s>", node->tag_name().characters());
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return node.tag_name();
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auto& element = to<Element>(node);
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StringBuilder builder;
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builder.append('<');
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builder.append(element.tag_name());
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element.for_each_attribute([&](auto& name, auto& value) {
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builder.append(' ');
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builder.append(name);
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builder.append('=');
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builder.append('"');
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builder.append(value);
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builder.append('"');
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});
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builder.append('>');
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return builder.to_string();
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}
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}
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return {};
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return {};
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}
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}
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