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Solitaire: Port to GML compilation

This commit is contained in:
hanaa12G 2023-10-23 04:30:04 +07:00 committed by Sam Atkins
parent df0dd26ce2
commit 10428fc7ce
5 changed files with 29 additions and 11 deletions

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@ -7,9 +7,9 @@
*/
#include "Game.h"
#include "MainWidget.h"
#include <AK/NumberFormat.h>
#include <AK/URL.h>
#include <Games/Solitaire/SolitaireGML.h>
#include <LibConfig/Client.h>
#include <LibCore/System.h>
#include <LibCore/Timer.h>
@ -84,8 +84,8 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
if (mode >= Solitaire::Mode::__Count)
update_mode(Solitaire::Mode::SingleCardDraw);
auto widget = window->set_main_widget<GUI::Widget>();
TRY(widget->load_from_gml(solitaire_gml));
auto widget = TRY(Solitaire::MainWidget::try_create());
window->set_main_widget(widget);
auto& game = *widget->find_descendant_of_type_named<Solitaire::Game>("game");
game.set_focus(true);