diff --git a/Userland/Libraries/LibGfx/ImageFormats/JPEGLoader.cpp b/Userland/Libraries/LibGfx/ImageFormats/JPEGLoader.cpp index 769a7ed54b..65a92cc412 100644 --- a/Userland/Libraries/LibGfx/ImageFormats/JPEGLoader.cpp +++ b/Userland/Libraries/LibGfx/ImageFormats/JPEGLoader.cpp @@ -135,10 +135,10 @@ struct MacroblockMeta { struct Component { // B.2.2 - Frame header syntax - u8 id { 0 }; // Ci, Component identifier - u8 hsample_factor { 1 }; // Hi, Horizontal sampling factor - u8 vsample_factor { 1 }; // Vi, Vertical sampling factor - u8 qtable_id { 0 }; // Tqi, Quantization table destination selector + u8 id { 0 }; // Ci, Component identifier + u8 hsample_factor { 1 }; // Hi, Horizontal sampling factor + u8 vsample_factor { 1 }; // Vi, Vertical sampling factor + u8 quantization_table_id { 0 }; // Tqi, Quantization table destination selector // The JPEG specification does not specify which component corresponds to // Y, Cb or Cr. This field (actually the index in the parent Vector) will @@ -1063,7 +1063,7 @@ static ErrorOr read_start_of_frame(Stream& stream, JPEGLoadingContext& con } } - component.qtable_id = TRY(stream.read_value()); + component.quantization_table_id = TRY(stream.read_value()); context.components.append(move(component)); } @@ -1128,12 +1128,12 @@ static ErrorOr dequantize(JPEGLoadingContext& context, Vector& for (u32 i = 0; i < context.components.size(); i++) { auto const& component = context.components[i]; - if (!context.quantization_tables[component.qtable_id].has_value()) { - dbgln_if(JPEG_DEBUG, "Unknown quantization table id: {}!", component.qtable_id); + if (!context.quantization_tables[component.quantization_table_id].has_value()) { + dbgln_if(JPEG_DEBUG, "Unknown quantization table id: {}!", component.quantization_table_id); return Error::from_string_literal("Unknown quantization table id"); } - auto const& table = context.quantization_tables[component.qtable_id].value(); + auto const& table = context.quantization_tables[component.quantization_table_id].value(); for (u32 vfactor_i = 0; vfactor_i < component.vsample_factor; vfactor_i++) { for (u32 hfactor_i = 0; hfactor_i < component.hsample_factor; hfactor_i++) {