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WindowServer: Move occlusion things from WindowManager to Compositor

This commit is contained in:
Andreas Kling 2020-05-19 19:02:15 +02:00
parent db30a2549e
commit 10699b347f
5 changed files with 81 additions and 78 deletions

View file

@ -140,7 +140,7 @@ void Compositor::compose()
// Paint the wallpaper. // Paint the wallpaper.
for (auto& dirty_rect : dirty_rects.rects()) { for (auto& dirty_rect : dirty_rects.rects()) {
if (wm.any_opaque_window_contains_rect(dirty_rect)) if (any_opaque_window_contains_rect(dirty_rect))
continue; continue;
// FIXME: If the wallpaper is opaque, no need to fill with color! // FIXME: If the wallpaper is opaque, no need to fill with color!
m_back_painter->fill_rect(dirty_rect, background_color); m_back_painter->fill_rect(dirty_rect, background_color);
@ -172,7 +172,7 @@ void Compositor::compose()
m_back_painter->add_clip_rect(window.frame().rect()); m_back_painter->add_clip_rect(window.frame().rect());
RefPtr<Gfx::Bitmap> backing_store = window.backing_store(); RefPtr<Gfx::Bitmap> backing_store = window.backing_store();
for (auto& dirty_rect : dirty_rects.rects()) { for (auto& dirty_rect : dirty_rects.rects()) {
if (!window.is_fullscreen() && wm.any_opaque_window_above_this_one_contains_rect(window, dirty_rect)) if (!window.is_fullscreen() && any_opaque_window_above_this_one_contains_rect(window, dirty_rect))
continue; continue;
Gfx::PainterStateSaver saver(*m_back_painter); Gfx::PainterStateSaver saver(*m_back_painter);
m_back_painter->add_clip_rect(dirty_rect); m_back_painter->add_clip_rect(dirty_rect);
@ -504,4 +504,71 @@ void Compositor::decrement_display_link_count(Badge<ClientConnection>)
m_display_link_notify_timer->stop(); m_display_link_notify_timer->stop();
} }
bool Compositor::any_opaque_window_contains_rect(const Gfx::Rect& rect)
{
bool found_containing_window = false;
WindowManager::the().for_each_visible_window_from_back_to_front([&](Window& window) {
if (window.is_minimized())
return IterationDecision::Continue;
if (window.opacity() < 1.0f)
return IterationDecision::Continue;
if (window.has_alpha_channel()) {
// FIXME: Just because the window has an alpha channel doesn't mean it's not opaque.
// Maybe there's some way we could know this?
return IterationDecision::Continue;
}
if (window.frame().rect().contains(rect)) {
found_containing_window = true;
return IterationDecision::Break;
}
return IterationDecision::Continue;
});
return found_containing_window;
};
bool Compositor::any_opaque_window_above_this_one_contains_rect(const Window& a_window, const Gfx::Rect& rect)
{
bool found_containing_window = false;
bool checking = false;
WindowManager::the().for_each_visible_window_from_back_to_front([&](Window& window) {
if (&window == &a_window) {
checking = true;
return IterationDecision::Continue;
}
if (!checking)
return IterationDecision::Continue;
if (!window.is_visible())
return IterationDecision::Continue;
if (window.is_minimized())
return IterationDecision::Continue;
if (window.opacity() < 1.0f)
return IterationDecision::Continue;
if (window.has_alpha_channel())
return IterationDecision::Continue;
if (window.frame().rect().contains(rect)) {
found_containing_window = true;
return IterationDecision::Break;
}
return IterationDecision::Continue;
});
return found_containing_window;
};
void Compositor::recompute_occlusions()
{
auto& wm = WindowManager::the();
wm.for_each_visible_window_from_back_to_front([&](Window& window) {
if (wm.m_switcher.is_visible()) {
window.set_occluded(false);
} else {
if (any_opaque_window_above_this_one_contains_rect(window, window.frame().rect()))
window.set_occluded(true);
else
window.set_occluded(false);
}
return IterationDecision::Continue;
});
}
} }

View file

@ -36,6 +36,7 @@ namespace WindowServer {
class ClientConnection; class ClientConnection;
class Cursor; class Cursor;
class Window;
enum class WallpaperMode { enum class WallpaperMode {
Simple, Simple,
@ -69,6 +70,8 @@ public:
void increment_display_link_count(Badge<ClientConnection>); void increment_display_link_count(Badge<ClientConnection>);
void decrement_display_link_count(Badge<ClientConnection>); void decrement_display_link_count(Badge<ClientConnection>);
void recompute_occlusions();
private: private:
Compositor(); Compositor();
void init_bitmaps(); void init_bitmaps();
@ -79,6 +82,8 @@ private:
void draw_menubar(); void draw_menubar();
void run_animations(); void run_animations();
void notify_display_links(); void notify_display_links();
bool any_opaque_window_contains_rect(const Gfx::Rect&);
bool any_opaque_window_above_this_one_contains_rect(const Window&, const Gfx::Rect&);
RefPtr<Core::Timer> m_compose_timer; RefPtr<Core::Timer> m_compose_timer;
RefPtr<Core::Timer> m_immediate_compose_timer; RefPtr<Core::Timer> m_immediate_compose_timer;

View file

@ -186,7 +186,7 @@ void WindowManager::add_window(Window& window)
if (m_switcher.is_visible() && window.type() != WindowType::WindowSwitcher) if (m_switcher.is_visible() && window.type() != WindowType::WindowSwitcher)
m_switcher.refresh(); m_switcher.refresh();
recompute_occlusions(); Compositor::the().recompute_occlusions();
if (window.listens_to_wm_events()) { if (window.listens_to_wm_events()) {
for_each_window([&](Window& other_window) { for_each_window([&](Window& other_window) {
@ -211,7 +211,7 @@ void WindowManager::move_to_front_and_make_active(Window& window)
m_windows_in_order.remove(&window); m_windows_in_order.remove(&window);
m_windows_in_order.append(&window); m_windows_in_order.append(&window);
recompute_occlusions(); Compositor::the().recompute_occlusions();
set_active_window(&window); set_active_window(&window);
@ -236,7 +236,7 @@ void WindowManager::remove_window(Window& window)
if (m_switcher.is_visible() && window.type() != WindowType::WindowSwitcher) if (m_switcher.is_visible() && window.type() != WindowType::WindowSwitcher)
m_switcher.refresh(); m_switcher.refresh();
recompute_occlusions(); Compositor::the().recompute_occlusions();
for_each_window_listening_to_wm_events([&window](Window& listener) { for_each_window_listening_to_wm_events([&window](Window& listener) {
if (!(listener.wm_event_mask() & WMEventMask::WindowRemovals)) if (!(listener.wm_event_mask() & WMEventMask::WindowRemovals))
@ -330,31 +330,16 @@ void WindowManager::notify_rect_changed(Window& window, const Gfx::Rect& old_rec
if (m_switcher.is_visible() && window.type() != WindowType::WindowSwitcher) if (m_switcher.is_visible() && window.type() != WindowType::WindowSwitcher)
m_switcher.refresh(); m_switcher.refresh();
recompute_occlusions(); Compositor::the().recompute_occlusions();
tell_wm_listeners_window_rect_changed(window); tell_wm_listeners_window_rect_changed(window);
MenuManager::the().refresh(); MenuManager::the().refresh();
} }
void WindowManager::recompute_occlusions()
{
for_each_visible_window_from_back_to_front([&](Window& window) {
if (m_switcher.is_visible()) {
window.set_occluded(false);
} else {
if (any_opaque_window_above_this_one_contains_rect(window, window.frame().rect()))
window.set_occluded(true);
else
window.set_occluded(false);
}
return IterationDecision::Continue;
});
}
void WindowManager::notify_opacity_changed(Window&) void WindowManager::notify_opacity_changed(Window&)
{ {
recompute_occlusions(); Compositor::the().recompute_occlusions();
} }
void WindowManager::notify_minimization_state_changed(Window& window) void WindowManager::notify_minimization_state_changed(Window& window)
@ -904,56 +889,6 @@ void WindowManager::clear_resize_candidate()
m_resize_candidate = nullptr; m_resize_candidate = nullptr;
} }
bool WindowManager::any_opaque_window_contains_rect(const Gfx::Rect& rect)
{
bool found_containing_window = false;
for_each_visible_window_from_back_to_front([&](Window& window) {
if (window.is_minimized())
return IterationDecision::Continue;
if (window.opacity() < 1.0f)
return IterationDecision::Continue;
if (window.has_alpha_channel()) {
// FIXME: Just because the window has an alpha channel doesn't mean it's not opaque.
// Maybe there's some way we could know this?
return IterationDecision::Continue;
}
if (window.frame().rect().contains(rect)) {
found_containing_window = true;
return IterationDecision::Break;
}
return IterationDecision::Continue;
});
return found_containing_window;
};
bool WindowManager::any_opaque_window_above_this_one_contains_rect(const Window& a_window, const Gfx::Rect& rect)
{
bool found_containing_window = false;
bool checking = false;
for_each_visible_window_from_back_to_front([&](Window& window) {
if (&window == &a_window) {
checking = true;
return IterationDecision::Continue;
}
if (!checking)
return IterationDecision::Continue;
if (!window.is_visible())
return IterationDecision::Continue;
if (window.is_minimized())
return IterationDecision::Continue;
if (window.opacity() < 1.0f)
return IterationDecision::Continue;
if (window.has_alpha_channel())
return IterationDecision::Continue;
if (window.frame().rect().contains(rect)) {
found_containing_window = true;
return IterationDecision::Break;
}
return IterationDecision::Continue;
});
return found_containing_window;
};
Gfx::Rect WindowManager::menubar_rect() const Gfx::Rect WindowManager::menubar_rect() const
{ {
if (active_fullscreen_window()) if (active_fullscreen_window())

View file

@ -152,9 +152,6 @@ public:
void clear_resize_candidate(); void clear_resize_candidate();
ResizeDirection resize_direction_of_window(const Window&); ResizeDirection resize_direction_of_window(const Window&);
bool any_opaque_window_contains_rect(const Gfx::Rect&);
bool any_opaque_window_above_this_one_contains_rect(const Window&, const Gfx::Rect&);
void tell_wm_listeners_window_state_changed(Window&); void tell_wm_listeners_window_state_changed(Window&);
void tell_wm_listeners_window_icon_changed(Window&); void tell_wm_listeners_window_icon_changed(Window&);
void tell_wm_listeners_window_rect_changed(Window&); void tell_wm_listeners_window_rect_changed(Window&);
@ -204,8 +201,6 @@ private:
void tell_wm_listener_about_window_rect(Window& listener, Window&); void tell_wm_listener_about_window_rect(Window& listener, Window&);
void pick_new_active_window(); void pick_new_active_window();
void recompute_occlusions();
RefPtr<Cursor> m_arrow_cursor; RefPtr<Cursor> m_arrow_cursor;
RefPtr<Cursor> m_hand_cursor; RefPtr<Cursor> m_hand_cursor;
RefPtr<Cursor> m_resize_horizontally_cursor; RefPtr<Cursor> m_resize_horizontally_cursor;

View file

@ -27,6 +27,7 @@
#include <LibGfx/Bitmap.h> #include <LibGfx/Bitmap.h>
#include <LibGfx/Font.h> #include <LibGfx/Font.h>
#include <LibGfx/StylePainter.h> #include <LibGfx/StylePainter.h>
#include <WindowServer/Compositor.h>
#include <WindowServer/Event.h> #include <WindowServer/Event.h>
#include <WindowServer/Screen.h> #include <WindowServer/Screen.h>
#include <WindowServer/WindowManager.h> #include <WindowServer/WindowManager.h>
@ -56,7 +57,7 @@ void WindowSwitcher::set_visible(bool visible)
if (m_visible == visible) if (m_visible == visible)
return; return;
m_visible = visible; m_visible = visible;
WindowManager::the().recompute_occlusions(); Compositor::the().recompute_occlusions();
if (m_switcher_window) if (m_switcher_window)
m_switcher_window->set_visible(visible); m_switcher_window->set_visible(visible);
if (!m_visible) if (!m_visible)