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https://github.com/RGBCube/serenity
synced 2025-07-25 15:47:44 +00:00
WindowServer: Move occlusion things from WindowManager to Compositor
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parent
db30a2549e
commit
10699b347f
5 changed files with 81 additions and 78 deletions
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@ -140,7 +140,7 @@ void Compositor::compose()
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// Paint the wallpaper.
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for (auto& dirty_rect : dirty_rects.rects()) {
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if (wm.any_opaque_window_contains_rect(dirty_rect))
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if (any_opaque_window_contains_rect(dirty_rect))
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continue;
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// FIXME: If the wallpaper is opaque, no need to fill with color!
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m_back_painter->fill_rect(dirty_rect, background_color);
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@ -172,7 +172,7 @@ void Compositor::compose()
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m_back_painter->add_clip_rect(window.frame().rect());
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RefPtr<Gfx::Bitmap> backing_store = window.backing_store();
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for (auto& dirty_rect : dirty_rects.rects()) {
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if (!window.is_fullscreen() && wm.any_opaque_window_above_this_one_contains_rect(window, dirty_rect))
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if (!window.is_fullscreen() && any_opaque_window_above_this_one_contains_rect(window, dirty_rect))
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continue;
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Gfx::PainterStateSaver saver(*m_back_painter);
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m_back_painter->add_clip_rect(dirty_rect);
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@ -504,4 +504,71 @@ void Compositor::decrement_display_link_count(Badge<ClientConnection>)
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m_display_link_notify_timer->stop();
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}
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bool Compositor::any_opaque_window_contains_rect(const Gfx::Rect& rect)
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{
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bool found_containing_window = false;
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WindowManager::the().for_each_visible_window_from_back_to_front([&](Window& window) {
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if (window.is_minimized())
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return IterationDecision::Continue;
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if (window.opacity() < 1.0f)
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return IterationDecision::Continue;
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if (window.has_alpha_channel()) {
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// FIXME: Just because the window has an alpha channel doesn't mean it's not opaque.
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// Maybe there's some way we could know this?
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return IterationDecision::Continue;
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}
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if (window.frame().rect().contains(rect)) {
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found_containing_window = true;
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return IterationDecision::Break;
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}
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return IterationDecision::Continue;
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});
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return found_containing_window;
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};
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bool Compositor::any_opaque_window_above_this_one_contains_rect(const Window& a_window, const Gfx::Rect& rect)
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{
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bool found_containing_window = false;
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bool checking = false;
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WindowManager::the().for_each_visible_window_from_back_to_front([&](Window& window) {
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if (&window == &a_window) {
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checking = true;
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return IterationDecision::Continue;
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}
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if (!checking)
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return IterationDecision::Continue;
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if (!window.is_visible())
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return IterationDecision::Continue;
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if (window.is_minimized())
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return IterationDecision::Continue;
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if (window.opacity() < 1.0f)
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return IterationDecision::Continue;
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if (window.has_alpha_channel())
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return IterationDecision::Continue;
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if (window.frame().rect().contains(rect)) {
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found_containing_window = true;
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return IterationDecision::Break;
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}
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return IterationDecision::Continue;
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});
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return found_containing_window;
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};
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void Compositor::recompute_occlusions()
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{
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auto& wm = WindowManager::the();
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wm.for_each_visible_window_from_back_to_front([&](Window& window) {
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if (wm.m_switcher.is_visible()) {
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window.set_occluded(false);
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} else {
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if (any_opaque_window_above_this_one_contains_rect(window, window.frame().rect()))
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window.set_occluded(true);
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else
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window.set_occluded(false);
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}
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return IterationDecision::Continue;
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});
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}
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}
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@ -36,6 +36,7 @@ namespace WindowServer {
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class ClientConnection;
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class Cursor;
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class Window;
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enum class WallpaperMode {
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Simple,
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@ -69,6 +70,8 @@ public:
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void increment_display_link_count(Badge<ClientConnection>);
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void decrement_display_link_count(Badge<ClientConnection>);
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void recompute_occlusions();
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private:
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Compositor();
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void init_bitmaps();
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@ -79,6 +82,8 @@ private:
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void draw_menubar();
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void run_animations();
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void notify_display_links();
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bool any_opaque_window_contains_rect(const Gfx::Rect&);
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bool any_opaque_window_above_this_one_contains_rect(const Window&, const Gfx::Rect&);
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RefPtr<Core::Timer> m_compose_timer;
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RefPtr<Core::Timer> m_immediate_compose_timer;
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@ -186,7 +186,7 @@ void WindowManager::add_window(Window& window)
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if (m_switcher.is_visible() && window.type() != WindowType::WindowSwitcher)
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m_switcher.refresh();
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recompute_occlusions();
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Compositor::the().recompute_occlusions();
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if (window.listens_to_wm_events()) {
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for_each_window([&](Window& other_window) {
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@ -211,7 +211,7 @@ void WindowManager::move_to_front_and_make_active(Window& window)
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m_windows_in_order.remove(&window);
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m_windows_in_order.append(&window);
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recompute_occlusions();
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Compositor::the().recompute_occlusions();
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set_active_window(&window);
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@ -236,7 +236,7 @@ void WindowManager::remove_window(Window& window)
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if (m_switcher.is_visible() && window.type() != WindowType::WindowSwitcher)
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m_switcher.refresh();
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recompute_occlusions();
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Compositor::the().recompute_occlusions();
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for_each_window_listening_to_wm_events([&window](Window& listener) {
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if (!(listener.wm_event_mask() & WMEventMask::WindowRemovals))
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@ -330,31 +330,16 @@ void WindowManager::notify_rect_changed(Window& window, const Gfx::Rect& old_rec
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if (m_switcher.is_visible() && window.type() != WindowType::WindowSwitcher)
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m_switcher.refresh();
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recompute_occlusions();
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Compositor::the().recompute_occlusions();
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tell_wm_listeners_window_rect_changed(window);
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MenuManager::the().refresh();
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}
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void WindowManager::recompute_occlusions()
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{
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for_each_visible_window_from_back_to_front([&](Window& window) {
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if (m_switcher.is_visible()) {
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window.set_occluded(false);
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} else {
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if (any_opaque_window_above_this_one_contains_rect(window, window.frame().rect()))
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window.set_occluded(true);
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else
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window.set_occluded(false);
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}
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return IterationDecision::Continue;
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});
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}
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void WindowManager::notify_opacity_changed(Window&)
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{
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recompute_occlusions();
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Compositor::the().recompute_occlusions();
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}
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void WindowManager::notify_minimization_state_changed(Window& window)
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@ -904,56 +889,6 @@ void WindowManager::clear_resize_candidate()
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m_resize_candidate = nullptr;
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}
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bool WindowManager::any_opaque_window_contains_rect(const Gfx::Rect& rect)
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{
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bool found_containing_window = false;
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for_each_visible_window_from_back_to_front([&](Window& window) {
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if (window.is_minimized())
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return IterationDecision::Continue;
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if (window.opacity() < 1.0f)
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return IterationDecision::Continue;
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if (window.has_alpha_channel()) {
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// FIXME: Just because the window has an alpha channel doesn't mean it's not opaque.
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// Maybe there's some way we could know this?
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return IterationDecision::Continue;
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}
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if (window.frame().rect().contains(rect)) {
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found_containing_window = true;
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return IterationDecision::Break;
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}
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return IterationDecision::Continue;
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});
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return found_containing_window;
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};
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bool WindowManager::any_opaque_window_above_this_one_contains_rect(const Window& a_window, const Gfx::Rect& rect)
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{
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bool found_containing_window = false;
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bool checking = false;
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for_each_visible_window_from_back_to_front([&](Window& window) {
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if (&window == &a_window) {
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checking = true;
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return IterationDecision::Continue;
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}
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if (!checking)
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return IterationDecision::Continue;
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if (!window.is_visible())
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return IterationDecision::Continue;
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if (window.is_minimized())
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return IterationDecision::Continue;
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if (window.opacity() < 1.0f)
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return IterationDecision::Continue;
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if (window.has_alpha_channel())
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return IterationDecision::Continue;
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if (window.frame().rect().contains(rect)) {
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found_containing_window = true;
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return IterationDecision::Break;
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}
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return IterationDecision::Continue;
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});
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return found_containing_window;
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};
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Gfx::Rect WindowManager::menubar_rect() const
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{
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if (active_fullscreen_window())
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@ -152,9 +152,6 @@ public:
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void clear_resize_candidate();
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ResizeDirection resize_direction_of_window(const Window&);
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bool any_opaque_window_contains_rect(const Gfx::Rect&);
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bool any_opaque_window_above_this_one_contains_rect(const Window&, const Gfx::Rect&);
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void tell_wm_listeners_window_state_changed(Window&);
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void tell_wm_listeners_window_icon_changed(Window&);
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void tell_wm_listeners_window_rect_changed(Window&);
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@ -204,8 +201,6 @@ private:
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void tell_wm_listener_about_window_rect(Window& listener, Window&);
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void pick_new_active_window();
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void recompute_occlusions();
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RefPtr<Cursor> m_arrow_cursor;
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RefPtr<Cursor> m_hand_cursor;
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RefPtr<Cursor> m_resize_horizontally_cursor;
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@ -27,6 +27,7 @@
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/Font.h>
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#include <LibGfx/StylePainter.h>
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#include <WindowServer/Compositor.h>
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#include <WindowServer/Event.h>
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#include <WindowServer/Screen.h>
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#include <WindowServer/WindowManager.h>
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@ -56,7 +57,7 @@ void WindowSwitcher::set_visible(bool visible)
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if (m_visible == visible)
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return;
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m_visible = visible;
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WindowManager::the().recompute_occlusions();
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Compositor::the().recompute_occlusions();
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if (m_switcher_window)
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m_switcher_window->set_visible(visible);
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if (!m_visible)
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