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WindowServer: Add some app icons to the system menu
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parent
c0d81bea06
commit
1077c15917
3 changed files with 8 additions and 6 deletions
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@ -2,7 +2,7 @@
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#include "WSMenu.h"
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#include <LibDraw/GraphicsBitmap.h>
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WSMenuItem::WSMenuItem(WSMenu& menu, unsigned identifier, const String& text, const String& shortcut_text, bool enabled, bool checkable, bool checked)
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WSMenuItem::WSMenuItem(WSMenu& menu, unsigned identifier, const String& text, const String& shortcut_text, bool enabled, bool checkable, bool checked, const GraphicsBitmap* icon)
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: m_menu(menu)
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, m_type(Text)
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, m_enabled(enabled)
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@ -11,6 +11,7 @@ WSMenuItem::WSMenuItem(WSMenu& menu, unsigned identifier, const String& text, co
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, m_identifier(identifier)
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, m_text(text)
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, m_shortcut_text(shortcut_text)
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, m_icon(icon)
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{
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}
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@ -15,7 +15,7 @@ public:
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Separator,
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};
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WSMenuItem(WSMenu&, unsigned identifier, const String& text, const String& shortcut_text = {}, bool enabled = true, bool checkable = false, bool checked = false);
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WSMenuItem(WSMenu&, unsigned identifier, const String& text, const String& shortcut_text = {}, bool enabled = true, bool checkable = false, bool checked = false, const GraphicsBitmap* icon = nullptr);
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WSMenuItem(WSMenu&, Type);
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~WSMenuItem();
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@ -47,12 +47,13 @@ WSWindowManager::WSWindowManager()
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struct AppMenuItem {
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const char* binary_name;
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const char* description;
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const char* icon_path;
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};
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Vector<AppMenuItem> apps = {
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{ "/bin/Terminal", "Open Terminal..." },
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{ "/bin/FileManager", "Open FileManager..." },
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{ "/bin/ProcessManager", "Open ProcessManager..." }
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{ "/bin/Terminal", "Open Terminal...", "/res/icons/16x16/app-terminal.png" },
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{ "/bin/FileManager", "Open FileManager...", "/res/icons/16x16/filetype-folder.png" },
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{ "/bin/SystemMonitor", "Open SystemMonitor...", "/res/icons/16x16/app-system-monitor.png" }
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};
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u8 system_menu_name[] = { 0xf8, 0 };
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@ -60,7 +61,7 @@ WSWindowManager::WSWindowManager()
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int appIndex = 1;
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for (const auto& app : apps) {
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m_system_menu->add_item(make<WSMenuItem>(*m_system_menu, appIndex++, app.description));
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m_system_menu->add_item(make<WSMenuItem>(*m_system_menu, appIndex++, app.description, String(), true, false, false, load_png(app.icon_path)));
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}
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m_system_menu->add_item(make<WSMenuItem>(*m_system_menu, WSMenuItem::Separator));
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