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LbWeb: Rename BoxShadowFoo => ShadowFoo
The `text-shadow` property is almost identical to `box-shadow`: > Values are interpreted as for box-shadow [CSS-BACKGROUNDS-3]. > (But note that the inset keyword are not allowed.) So, let's use the same data structures and parsing code for both. :^)
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13 changed files with 101 additions and 101 deletions
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@ -58,7 +58,7 @@ void InlinePaintable::paint(PaintContext& context, Painting::PaintPhase phase) c
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Painting::paint_background(context, layout_node(), enclosing_int_rect(absolute_fragment_rect), computed_values().background_color(), &computed_values().background_layers(), border_radius_data);
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if (auto computed_box_shadow = computed_values().box_shadow(); !computed_box_shadow.is_empty()) {
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Vector<Painting::BoxShadowData> resolved_box_shadow_data;
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Vector<Painting::ShadowData> resolved_box_shadow_data;
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resolved_box_shadow_data.ensure_capacity(computed_box_shadow.size());
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for (auto const& layer : computed_box_shadow) {
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resolved_box_shadow_data.empend(
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@ -67,7 +67,7 @@ void InlinePaintable::paint(PaintContext& context, Painting::PaintPhase phase) c
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static_cast<int>(layer.offset_y.to_px(layout_node())),
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static_cast<int>(layer.blur_radius.to_px(layout_node())),
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static_cast<int>(layer.spread_distance.to_px(layout_node())),
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layer.placement == CSS::BoxShadowPlacement::Outer ? Painting::BoxShadowPlacement::Outer : Painting::BoxShadowPlacement::Inner);
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layer.placement == CSS::ShadowPlacement::Outer ? Painting::ShadowPlacement::Outer : Painting::ShadowPlacement::Inner);
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}
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Painting::paint_box_shadow(context, enclosing_int_rect(absolute_fragment_rect), resolved_box_shadow_data);
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}
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