From 10c4c552e7675c520b691ddf815249e44b76d401 Mon Sep 17 00:00:00 2001 From: Sam Atkins Date: Wed, 14 Dec 2022 15:45:07 +0000 Subject: [PATCH] Hearts: Ignore unhandled keydown events This makes Action shortcuts work again. :^) --- Userland/Games/Hearts/Game.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Userland/Games/Hearts/Game.cpp b/Userland/Games/Hearts/Game.cpp index 84043a5304..c62dc48858 100644 --- a/Userland/Games/Hearts/Game.cpp +++ b/Userland/Games/Hearts/Game.cpp @@ -580,8 +580,11 @@ void Game::keydown_event(GUI::KeyEvent& event) } else if (event.key() == KeyCode::Key_Space) { if (m_human_can_play && m_state == State::Play) play_card(m_players[0], pick_first_card_ltr(m_players[0])); - } else if (event.shift() && event.key() == KeyCode::Key_F11) + } else if (event.shift() && event.key() == KeyCode::Key_F11) { dump_state(); + } else { + event.ignore(); + } } void Game::play_card(Player& player, size_t card_index)