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Everywhere: Fix spelling mistakes
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56 changed files with 90 additions and 90 deletions
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@ -293,7 +293,7 @@ if (BUILD_LAGOM)
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# ELF
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file(GLOB LIBELF_SOURCES CONFIGURE_DEPENDS "../../Userland/Libraries/LibELF/*.cpp")
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# There's no way we can reliably make the dymamic loading classes cross platform
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# There's no way we can reliably make the dynamic loading classes cross platform
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list(FILTER LIBELF_SOURCES EXCLUDE REGEX ".*Dynamic.*.cpp$")
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lagom_lib(ELF elf
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SOURCES ${LIBELF_SOURCES}
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@ -316,9 +316,9 @@ if (BUILD_LAGOM)
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# GL
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file(GLOB LIBGL_SOURCES CONFIGURE_DEPENDS "../../Userland/Libraries/LibGL/*.cpp")
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file(GLOB LIBGL_TEX_SCOURCES CONFIGURE_DEPENDS "../../Userland/Libraries/LibGL/Tex/*.cpp")
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file(GLOB LIBGL_TEX_SOURCES CONFIGURE_DEPENDS "../../Userland/Libraries/LibGL/Tex/*.cpp")
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lagom_lib(GL gl
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SOURCES ${LIBGL_SOURCES} ${LIBGL_TEX_SCOURCES}
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SOURCES ${LIBGL_SOURCES} ${LIBGL_TEX_SOURCES}
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LIBS m LagomGfx LagomSoftGPU)
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# GUI-GML
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@ -14,7 +14,7 @@ Lagom can be used to fuzz parts of SerenityOS's code base. Fuzzers can be run lo
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### Fuzzing locally
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Lagom can be used to fuzz parts of SerenityOS's code base. This requires buildling with `clang`, so it's convenient to use a different build directory for that. Fuzzers work best with Address Sanitizer enabled. Run CMake like this:
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Lagom can be used to fuzz parts of SerenityOS's code base. This requires building with `clang`, so it's convenient to use a different build directory for that. Fuzzers work best with Address Sanitizer enabled. Run CMake like this:
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# From the root of the SerenityOS checkout:
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cmake -GNinja -S Meta/Lagom -B Build/lagom-fuzzers \
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@ -53,7 +53,7 @@ public:
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IndexType ensure(StorageType value)
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{
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// We maintain a set of unique values in two structures: a vector which stores the values in
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// the order they are added, and a hash map which maps that value to its index in the vetor.
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// the order they are added, and a hash map which maps that value to its index in the vector.
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// The vector is to ensure the values are generated in an easily known order, and the map is
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// to allow quickly deciding if a value is actually unique (otherwise, we'd have to linearly
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// search the vector for each value).
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