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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -129,17 +129,17 @@ GUI::Model::ColumnMetadata ThreadCatalogModel::column_metadata(int column) const
{
switch (column) {
case Column::ThreadNumber:
return { 70, TextAlignment::CenterRight };
return { 70, Gfx::TextAlignment::CenterRight };
case Column::Subject:
return { 170, TextAlignment::CenterLeft };
return { 170, Gfx::TextAlignment::CenterLeft };
case Column::Text:
return { 270, TextAlignment::CenterLeft };
return { 270, Gfx::TextAlignment::CenterLeft };
case Column::ReplyCount:
return { 45, TextAlignment::CenterRight };
return { 45, Gfx::TextAlignment::CenterRight };
case Column::ImageCount:
return { 40, TextAlignment::CenterRight };
return { 40, Gfx::TextAlignment::CenterRight };
case Column::PostTime:
return { 120, TextAlignment::CenterLeft };
return { 120, Gfx::TextAlignment::CenterLeft };
default:
ASSERT_NOT_REACHED();
}

View file

@ -55,7 +55,7 @@ int main(int argc, char** argv)
auto window = GUI::Window::construct();
window->set_title("ChanViewer");
window->set_rect(100, 100, 800, 500);
window->set_icon(load_png("/res/icons/16x16/app-chanviewer.png"));
window->set_icon(Gfx::load_png("/res/icons/16x16/app-chanviewer.png"));
auto widget = GUI::Widget::construct();
window->set_main_widget(widget);
@ -104,7 +104,7 @@ int main(int argc, char** argv)
auto help_menu = GUI::Menu::construct("Help");
help_menu->add_action(GUI::Action::create("About", [&](const GUI::Action&) {
GUI::AboutDialog::show("ChanViewer", load_png("/res/icons/32x32/app-chanviewer.png"), window);
GUI::AboutDialog::show("ChanViewer", Gfx::load_png("/res/icons/32x32/app-chanviewer.png"), window);
}));
menubar->add_menu(move(help_menu));