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	LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
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					 269 changed files with 1513 additions and 1315 deletions
				
			
		|  | @ -38,20 +38,20 @@ public: | |||
|     int preferred_width() const; | ||||
|     int preferred_height() const; | ||||
| 
 | ||||
|     Font& font() { return *m_font; } | ||||
|     const Font& font() const { return *m_font; } | ||||
|     Gfx::Font& font() { return *m_font; } | ||||
|     const Gfx::Font& font() const { return *m_font; } | ||||
| 
 | ||||
|     Function<void(u8)> on_glyph_altered; | ||||
| 
 | ||||
| private: | ||||
|     GlyphEditorWidget(Font&, GUI::Widget* parent); | ||||
|     GlyphEditorWidget(Gfx::Font&, GUI::Widget* parent); | ||||
|     virtual void paint_event(GUI::PaintEvent&) override; | ||||
|     virtual void mousedown_event(GUI::MouseEvent&) override; | ||||
|     virtual void mousemove_event(GUI::MouseEvent&) override; | ||||
| 
 | ||||
|     void draw_at_mouse(const GUI::MouseEvent&); | ||||
| 
 | ||||
|     RefPtr<Font> m_font; | ||||
|     RefPtr<Gfx::Font> m_font; | ||||
|     u8 m_glyph { 0 }; | ||||
|     int m_scale { 10 }; | ||||
| }; | ||||
|  |  | |||
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	 Andreas Kling
						Andreas Kling