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LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
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269 changed files with 1513 additions and 1315 deletions
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@ -38,20 +38,20 @@ public:
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int preferred_width() const;
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int preferred_height() const;
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Font& font() { return *m_font; }
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const Font& font() const { return *m_font; }
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Gfx::Font& font() { return *m_font; }
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const Gfx::Font& font() const { return *m_font; }
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Function<void(u8)> on_glyph_altered;
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private:
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GlyphEditorWidget(Font&, GUI::Widget* parent);
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GlyphEditorWidget(Gfx::Font&, GUI::Widget* parent);
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virtual void paint_event(GUI::PaintEvent&) override;
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virtual void mousedown_event(GUI::MouseEvent&) override;
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virtual void mousemove_event(GUI::MouseEvent&) override;
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void draw_at_mouse(const GUI::MouseEvent&);
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RefPtr<Font> m_font;
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RefPtr<Gfx::Font> m_font;
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u8 m_glyph { 0 };
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int m_scale { 10 };
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};
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