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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -43,21 +43,21 @@ public:
int preferred_width() const;
int preferred_height() const;
Font& font() { return *m_font; }
const Font& font() const { return *m_font; }
Gfx::Font& font() { return *m_font; }
const Gfx::Font& font() const { return *m_font; }
void update_glyph(u8);
Function<void(u8)> on_glyph_selected;
private:
GlyphMapWidget(Font&, GUI::Widget* parent);
GlyphMapWidget(Gfx::Font&, GUI::Widget* parent);
virtual void paint_event(GUI::PaintEvent&) override;
virtual void mousedown_event(GUI::MouseEvent&) override;
Rect get_outer_rect(u8 glyph) const;
RefPtr<Font> m_font;
RefPtr<Gfx::Font> m_font;
int m_rows { 8 };
int m_horizontal_spacing { 2 };
int m_vertical_spacing { 2 };