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LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
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269 changed files with 1513 additions and 1315 deletions
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@ -44,8 +44,8 @@ static ManualSectionNode s_sections[] = {
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ManualModel::ManualModel()
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{
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// FIXME: need some help from the icon fairy ^)
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m_section_icon.set_bitmap_for_size(16, load_png("/res/icons/16x16/book.png"));
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m_page_icon.set_bitmap_for_size(16, load_png("/res/icons/16x16/filetype-unknown.png"));
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m_section_icon.set_bitmap_for_size(16, Gfx::load_png("/res/icons/16x16/book.png"));
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m_page_icon.set_bitmap_for_size(16, Gfx::load_png("/res/icons/16x16/filetype-unknown.png"));
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}
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String ManualModel::page_path(const GUI::ModelIndex& index) const
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@ -180,7 +180,7 @@ int main(int argc, char* argv[])
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auto app_menu = GUI::Menu::construct("Help");
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app_menu->add_action(GUI::Action::create("About", [&](const GUI::Action&) {
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GUI::AboutDialog::show("Help", load_png("/res/icons/16x16/book.png"), window);
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GUI::AboutDialog::show("Help", Gfx::load_png("/res/icons/16x16/book.png"), window);
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}));
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app_menu->add_separator();
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app_menu->add_action(GUI::CommonActions::make_quit_action([](auto&) {
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@ -199,7 +199,7 @@ int main(int argc, char* argv[])
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window->set_focused_widget(tree_view);
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window->show();
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window->set_icon(load_png("/res/icons/16x16/book.png"));
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window->set_icon(Gfx::load_png("/res/icons/16x16/book.png"));
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return app.exec();
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}
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