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LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
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939a605334
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269 changed files with 1513 additions and 1315 deletions
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@ -44,8 +44,8 @@
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HexEditor::HexEditor(GUI::Widget* parent)
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: ScrollableWidget(parent)
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{
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set_frame_shape(FrameShape::Container);
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set_frame_shadow(FrameShadow::Sunken);
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set_frame_shape(Gfx::FrameShape::Container);
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set_frame_shadow(Gfx::FrameShadow::Sunken);
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set_frame_thickness(2);
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set_scrollbars_enabled(true);
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set_font(GFontDatabase::the().get_by_name("Csilla Thin"));
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@ -544,7 +544,7 @@ void HexEditor::paint_event(GUI::PaintEvent& event)
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}
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auto line = String::format("%02X", m_buffer[byte_position]);
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painter.draw_text(hex_display_rect, line, TextAlignment::TopLeft, text_color);
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painter.draw_text(hex_display_rect, line, Gfx::TextAlignment::TopLeft, text_color);
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Rect text_display_rect {
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frame_thickness() + offset_margin_width() + (bytes_per_row() * (character_width() * 3)) + (j * character_width()) + 20,
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@ -559,7 +559,7 @@ void HexEditor::paint_event(GUI::PaintEvent& event)
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painter.fill_rect(text_display_rect, Color::from_rgb(0xCCCCCC));
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}
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painter.draw_text(text_display_rect, String::format("%c", isprint(m_buffer[byte_position]) ? m_buffer[byte_position] : '.'), TextAlignment::TopLeft, text_color);
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painter.draw_text(text_display_rect, String::format("%c", isprint(m_buffer[byte_position]) ? m_buffer[byte_position] : '.'), Gfx::TextAlignment::TopLeft, text_color);
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}
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}
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}
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