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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -56,7 +56,7 @@ int main(int argc, char** argv)
auto window = GUI::Window::construct();
window->set_title("PaintBrush");
window->set_rect(100, 100, 640, 480);
window->set_icon(load_png("/res/icons/16x16/app-paintbrush.png"));
window->set_icon(Gfx::load_png("/res/icons/16x16/app-paintbrush.png"));
auto horizontal_container = GUI::Widget::construct();
window->set_main_widget(horizontal_container);
@ -84,7 +84,7 @@ int main(int argc, char** argv)
if (!open_path.has_value())
return;
auto bitmap = load_png(open_path.value());
auto bitmap = Gfx::load_png(open_path.value());
if (!bitmap) {
GUI::MessageBox::show(String::format("Failed to load '%s'", open_path.value().characters()), "Open failed", GUI::MessageBox::Type::Error, GUI::MessageBox::InputType::OK, window);
return;
@ -104,7 +104,7 @@ int main(int argc, char** argv)
auto help_menu = GUI::Menu::construct("Help");
help_menu->add_action(GUI::Action::create("About", [&](auto&) {
GUI::AboutDialog::show("PaintBrush", load_png("/res/icons/32x32/app-paintbrush.png"), window);
GUI::AboutDialog::show("PaintBrush", Gfx::load_png("/res/icons/32x32/app-paintbrush.png"), window);
}));
menubar->add_menu(move(help_menu));