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LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
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939a605334
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269 changed files with 1513 additions and 1315 deletions
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@ -56,7 +56,7 @@ int main(int argc, char** argv)
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auto window = GUI::Window::construct();
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window->set_title("PaintBrush");
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window->set_rect(100, 100, 640, 480);
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window->set_icon(load_png("/res/icons/16x16/app-paintbrush.png"));
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window->set_icon(Gfx::load_png("/res/icons/16x16/app-paintbrush.png"));
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auto horizontal_container = GUI::Widget::construct();
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window->set_main_widget(horizontal_container);
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@ -84,7 +84,7 @@ int main(int argc, char** argv)
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if (!open_path.has_value())
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return;
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auto bitmap = load_png(open_path.value());
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auto bitmap = Gfx::load_png(open_path.value());
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if (!bitmap) {
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GUI::MessageBox::show(String::format("Failed to load '%s'", open_path.value().characters()), "Open failed", GUI::MessageBox::Type::Error, GUI::MessageBox::InputType::OK, window);
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return;
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@ -104,7 +104,7 @@ int main(int argc, char** argv)
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auto help_menu = GUI::Menu::construct("Help");
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help_menu->add_action(GUI::Action::create("About", [&](auto&) {
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GUI::AboutDialog::show("PaintBrush", load_png("/res/icons/32x32/app-paintbrush.png"), window);
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GUI::AboutDialog::show("PaintBrush", Gfx::load_png("/res/icons/32x32/app-paintbrush.png"), window);
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}));
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menubar->add_menu(move(help_menu));
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