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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -62,7 +62,7 @@ int main(int argc, char** argv)
window->set_title("SoundPlayer");
window->set_resizable(false);
window->set_rect(300, 300, 350, 140);
window->set_icon(GraphicsBitmap::load_from_file("/res/icons/16x16/app-sound-player.png"));
window->set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/app-sound-player.png"));
auto menubar = make<GUI::MenuBar>();
auto app_menu = GUI::Menu::construct("SoundPlayer");
@ -94,7 +94,7 @@ int main(int argc, char** argv)
auto help_menu = GUI::Menu::construct("Help");
help_menu->add_action(GUI::Action::create("About", [](auto&) {
GUI::AboutDialog::show("SoundPlayer", GraphicsBitmap::load_from_file("/res/icons/32x32/app-sound-player.png"));
GUI::AboutDialog::show("SoundPlayer", Gfx::Bitmap::load_from_file("/res/icons/32x32/app-sound-player.png"));
}));
menubar->add_menu(move(app_menu));