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LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
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269 changed files with 1513 additions and 1315 deletions
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@ -62,7 +62,7 @@ int main(int argc, char** argv)
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window->set_title("SoundPlayer");
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window->set_resizable(false);
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window->set_rect(300, 300, 350, 140);
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window->set_icon(GraphicsBitmap::load_from_file("/res/icons/16x16/app-sound-player.png"));
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window->set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/app-sound-player.png"));
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auto menubar = make<GUI::MenuBar>();
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auto app_menu = GUI::Menu::construct("SoundPlayer");
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@ -94,7 +94,7 @@ int main(int argc, char** argv)
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auto help_menu = GUI::Menu::construct("Help");
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help_menu->add_action(GUI::Action::create("About", [](auto&) {
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GUI::AboutDialog::show("SoundPlayer", GraphicsBitmap::load_from_file("/res/icons/32x32/app-sound-player.png"));
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GUI::AboutDialog::show("SoundPlayer", Gfx::Bitmap::load_from_file("/res/icons/32x32/app-sound-player.png"));
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}));
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menubar->add_menu(move(app_menu));
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